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RUST ANALYTICS
LIVE82,004PLY11,694SRV
QUOTE 95.73.200.190:28015 Offline checked 24d ago

ZaliServer

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,258
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average553/600+2+0.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average414/450−53−11.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average192/225−10−4.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average363/400−65−15.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−33−41.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average329/425+12+3.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on ZaliServer?

No gather rate is given in the name of ZaliServer. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on ZaliServer?

ZaliServer uses a procedural map, which the game generates.

Player Count

What is the rank of ZaliServer?

In the top – of all ranked servers, ZaliServer is #13,258 on player hours over the last seven days.

How full is ZaliServer?

Right now, ZaliServer is offline; the last sighting was 24 days 15 hours ago.

Wipe Frequency

On what cycle does ZaliServer wipe?

No rhythm can be told for ZaliServer yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 26 days 3 hours.

Server Overview

What is the location of ZaliServer?

There is no region published for ZaliServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 95.73.200.190:28015.

ZaliServer runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Windows, running on ZaliServer. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of ZaliServer?

No response from ZaliServer. It was last seen 24 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 18 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on ZaliServer?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which ZaliServer publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does ZaliServer show up in Rust Analytics lists and filters?

On Rust Analytics, ZaliServer matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join ZaliServer?

The console route: start Rust, press F1, enter client.connect 95.73.200.190:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.