TEST
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 3
- Rank
- #5,939 top 27%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- resets 8 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 31 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:24 UTC2d ago | – | – | – | 3 |
| Sat 10 Oct, 14:37 UTC3d ago | – | – | – | 2 |
| Sat 10 Oct, 13:26 UTC3d ago | – | – | – | 1 |
| Fri 9 Oct, 20:23 UTC4d ago | – | – | – | 2 |
| Fri 9 Oct, 17:51 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 15:34 UTC4d ago | – | – | – | 2 |
| Thu 8 Oct, 11:46 UTC5d ago | – | – | – | 1 |
| Wed 7 Oct, 13:39 UTC6d ago | 2 | – | 0.9 days | 2 |
| Sun 27 Sep, 08:05 UTC16d ago | 2 | – | 10.2 days | 0 |
| Thu 24 Sep, 19:30 UTC19d ago | 3 | held half | 2.5 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 47/100 | ▼−3−5.1% | |
| 2 | EU Hub 01EU · groups of 1000+ · 14 on average | 0/3300 | ▪+0 | |
| 3 | Gridicated 1 Grid Servergroups of 8+ · 1 on average | 4/50 | ▲+4 | |
| 4 | FarEast Классика Для НовичковEU · groups of 8+ · weekly · 202 on average | 131/500 | ▼−20−13.2% | |
| 5 | Vital Rust - EU MonthlyEU · no group limit · 82 on average | 82/100 | ▲+2+2.4% | |
| 6 | Magic Rust Vanilla (Monthly) JUST WIPED | 13.10no group limit · 70 on average | 83/100 | ▲+7+9.5% |
Quick answers
from the figures on this pageMap and Rules
How is TEST configured in terms of rules and settings?
No gather rate is given in the name of TEST. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.
What is the current map on TEST?
A procedural map runs on TEST, created by the game.
Population
What is the rank of TEST?
For the last seven days, TEST holds rank #5,939 on player hours, in the top 27% of all ranked servers.
How full is TEST?
At present, TEST is offline; the last sighting was 3 hours ago. Average players over seven days: 1; peak: 3.
Wipe Cycle
How often does TEST wipe?
No wipe schedule exists for TEST: it makes a new world every few hours. Those resets are not wipes.
Server Overview
Where can TEST be found?
There is no region published for TEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.84.199.42:28015 is its address.
TEST is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Windows, running on TEST. Joining requires the same protocol on your game, which Steam updates.
Is TEST up, and how consistent is its uptime?
TEST is down. The last time we saw it was 3 hours ago. The last 7 full days give 21% uptime, 35 hours on out of 168. 24 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on TEST?
These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature TEST?
The following Rust Analytics lists feature TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What steps do I take to join TEST?
The console route: start Rust, press F1, enter client.connect 95.84.199.42:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.