Skip to the page
RUST ANALYTICS
LIVE82,719PLY11,604SRV
QUOTE 95.91.213.174:2291 Online checked 12m ago

Sparky Server

moddedoxide
Players · last
4/ 20
+3+300.0%24h
20% full
Day range 0 4
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
4/ 20
20% full
Change · 24h
+3
+300.0% from 1
7-day average
1
peak 3
Rank
#6,109
top 28%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
24
player hours, last seven days
Map
–
Procedural Map
First seen
20 Oct 2026
no hostname published

Players

AveragePeak
0123416:0018:0020:0014:0016:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Oct21 Oct22 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average167/400+3+2.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 118 on average121/100−9−6.6%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 105 on average196/225+2+0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average20/1000−25−55.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average43/700−43−49.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 69 on average287/1000+254+778.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Sparky Server?

No gather rate is given in the name of Sparky Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Sparky Server?

Sparky Server uses a procedural map, which the game generates.

Player Count

Where does Sparky Server sit in the rankings?

For the last seven days, Sparky Server holds rank #6,109 on player hours, in the top 28% of all ranked servers.

What is the population on Sparky Server?

4 of 20 slots on Sparky Server are filled right now. The seven-day average is 1 players, with a peak of 3. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 3 players.

Wipe Cycle

How often does Sparky Server wipe?

There are too few wipes on record for Sparky Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 2 days 7 hours ago the current world was created.

Server Info

Where can Sparky Server be found?

For Sparky Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.91.213.174:2291.

Sparky Server is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what Sparky Server runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Sparky Server and is it currently online?

Sparky Server is up. It is taking players now. The server stayed up 17% of the time in the last 1 full day. 4 of 24 hours were online. First sighting by Rust Analytics: 20 October 2026.

Server Tags

What is the meaning of the tags on Sparky Server?

These tags are published by Sparky Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

Sparky Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Sparky Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to Sparky Server?

The console route: start Rust, press F1, enter client.connect 95.91.213.174:2291. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.