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RUST ANALYTICS
LIVE38,465PLY11,453SRV
QUOTE 96.18.17.231:28015 Online checked 10m ago

Server name on in-game server list

moddedoxide
Players · last
1/ 5
+124h
20% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 1
Rank
#6,319
top 28%
Rank · 7d ago
#6,609
290 places up
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
25
player hours, last seven days
Map
–
Custom Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75107:0021:0023:0002:0004:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
13.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:08 UTC3d ago 1 – running 1
Sat 3 Oct, 19:11 UTC10d ago 1 held half 7.1 days 1
Mon 14 Sep, 01:38 UTC30d ago 1 halved by day 2 19.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average71/300−40−36.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average55/225−26−32.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average23/1000−22−49.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−14−69.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average18/700−49−73.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Server name on in-game server list?

No gather rate appears in the name of Server name on in-game server list. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Population

What is the rank of Server name on in-game server list?

For the last seven days, Server name on in-game server list holds rank #6,319 on player hours, in the top 28% of all ranked servers.

What is the population on Server name on in-game server list?

1 of 5 slots on Server name on in-game server list are filled right now. The seven-day average is 1 players, with a peak of 1. The busiest hour in the last 48 hours was 07:00 UTC, with an average of 1 players.

Wipe Frequency

How does Server name on in-game server list handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Below half by day 2 is where the crowd fell when it did not hold.

On what cycle does Server name on in-game server list wipe?

No next wipe can be predicted for Server name on in-game server list: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 3 days 9 hours ago the current world was created.

Server Overview

Where can Server name on in-game server list be found?

There is no region published for Server name on in-game server list. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 96.18.17.231:28015 is its address.

Server name on in-game server list is on which Rust version?

The version in use at Server name on in-game server list: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Server name on in-game server list and is it currently online?

Server name on in-game server list is up. It is taking players now. 7 full days have passed with 17% uptime, 29 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Server name on in-game server list?

Published by Server name on in-game server list for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Server name on in-game server list?

The following Rust Analytics lists feature Server name on in-game server list: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join Server name on in-game server list?

The console route: start Rust, press F1, enter client.connect 96.18.17.231:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.