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RUST ANALYTICS
LIVE75,588PLY11,723SRV
QUOTE 96.32.16.210:28015 Online checked 10m ago

Bandits at War 10X

10x moddedoxide
Players · last
0/ 77
−124h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 77
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 1
Rank
#12,888
top 58%
Rank · 7d ago
#16,839
3951 places up
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
2
player hours, last seven days
Map
4000
Procedural Map · seed 897176852
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.3 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSun 4 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:54 UTC2d ago 1 – running 0
Sun 4 Oct, 08:28 UTC9d ago 0 – 6.6 days 0
Sun 20 Sep, 23:20 UTC22d ago 1 halved by day 1 13.4 days 0
Mon 14 Sep, 21:26 UTC28d ago 1 halved by day 1 6.1 days 0
Mon 14 Sep, 10:26 UTC29d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 286 on average353/450+70+24.6%
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average212/300−47−18.3%
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 158 on average171/200+1+0.3%
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average101/350+25+32.9%
5[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 74 on average113/175+26+29.5%
6[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average40/150+2+4.8%

Quick answers

from the figures on this page

Rules & Settings

How is Bandits at War 10X configured in terms of rules and settings?

Bandits at War 10X carries its gather rate in its name: 10x. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

What is the current map on Bandits at War 10X?

Bandits at War 10X uses a procedural map of size 4,000 with seed 897176852, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does Bandits at War 10X sit in the rankings?

In the top 58% of all ranked servers, Bandits at War 10X is #12,888 on player hours over the last seven days.

How full is Bandits at War 10X?

0 of 77 slots on Bandits at War 10X are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.

Wipe Cycle

How does Bandits at War 10X handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it did not hold.

On what cycle does Bandits at War 10X wipe?

There is no next wipe to predict for Bandits at War 10X, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 2 days 21 hours old.

Server Overview

Where can Bandits at War 10X be found?

For Bandits at War 10X, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 96.32.16.210:28015.

What is the performance like on Bandits at War 10X?

Average server fps for the last 48 hours is 151; the floor was 123. 97,355 entities is the maximum carried: buildings, deployables and everything else. Up to 3,523 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Bandits at War 10X runs which version of Rust?

Rust network protocol 2634 and build 167398 on Windows is what Bandits at War 10X runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Bandits at War 10X?

The server is live: Bandits at War 10X is online. Its own uptime figure dates the last restart to roughly 21 hours ago. 29% is its uptime for the last 7 full days, 49 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Bandits at War 10X?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp77 (Max players): Capacity: 77 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Bandits at War 10X publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Bandits at War 10X show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Bandits at War 10X: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.

Joining the Server

What is the process to join Bandits at War 10X?

The console route: start Rust, press F1, enter client.connect 96.32.16.210:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp77,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp77
Max players Capacity: 77 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.