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RUST ANALYTICS
LIVE68,616PLY11,685SRV
QUOTE 96.55.44.196:28015 Offline checked 6d ago

Local Rust Test

Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
no schedule published
Next wipe
7d 5h
Wed 21 Oct, 03:11 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep7 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeWednesday 21 October, 03:11 UTCin 7d 5h

Every other Wednesday at 03:11 UTC · low confidence

usual gap
14 days
between real wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  1. 7d 5hWed 21 Oct, 03:11 UTC
  2. 21d 5hWed 4 Nov, 03:11 UTC
  3. 22d 21hThu 5 Nov, 19:00 UTCFW
  4. 35d 5hWed 18 Nov, 03:11 UTC

The first 48 hours of its last wipes

Wed 7 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:11 UTC6d ago 0 – running 1
Wed 23 Sep, 03:48 UTC20d ago 1 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average345/400+67+24.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average348/400+112+47.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average313/325−73−18.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average321/375+118+57.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average56/250−5−8.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average263/400+44+20.1%

Quick answers

from the figures on this page

Server Rules

How is Local Rust Test configured in terms of rules and settings?

No gather rate appears in the name of Local Rust Test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Local Rust Test?

Local Rust Test uses a procedural map, which the game generates.

Population

What position does Local Rust Test hold in the server rankings?

For the last seven days, Local Rust Test holds rank #15,977 on player hours, in the top 71% of all ranked servers.

What is the population on Local Rust Test?

At present, Local Rust Test is offline; the last sighting was 6 days 15 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How does Local Rust Test handle wipe day?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Local Rust Test wipe?

The wipe rhythm at Local Rust Test is every other Wednesday at 03:11 UTC. The date of its next wipe is Wednesday 21 October at 03:11 UTC. 6 days 18 hours ago the current world was created.

Server Overview

What is the location of Local Rust Test?

No region is published by Local Rust Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 96.55.44.196:28015.

Local Rust Test runs which version of Rust?

The version in use at Local Rust Test: Rust network protocol 2634 and build 166655, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Local Rust Test up, and how consistent is its uptime?

Offline at this moment: Local Rust Test. Last seen 6 days 15 hours ago. 2% is its uptime for the last 7 full days, 3 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Server Tags

What is the meaning of the tags on Local Rust Test?

These tags are published by Local Rust Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166655 (Build): It runs build 166655; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Local Rust Test?

The following Rust Analytics lists feature Local Rust Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join Local Rust Test?

Type client.connect 96.55.44.196:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players Capacity: 8 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166655
Build It runs build 166655.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.