ReadyGlobalProbe
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,465 no region published
- Rank · 7d ago
- #14,193 ▼1272 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 20:27 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 492/525 | ▼−44−8.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 314/350 | ▼−46−12.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 151/200 | ▼−24−13.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 273/275 | ▼−73−21.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 36/250 | ▼−18−33.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 264/325 | ▼−5−1.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on ReadyGlobalProbe?
No gather rate appears in the name of ReadyGlobalProbe. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on ReadyGlobalProbe?
The game generates the procedural map on ReadyGlobalProbe.
Population
What position does ReadyGlobalProbe hold in the server rankings?
For the last seven days, ReadyGlobalProbe holds rank #15,465 on player hours, in the top – of all ranked servers.
How many players does ReadyGlobalProbe have?
Right now, ReadyGlobalProbe is offline; the last sighting was 23 days 15 hours ago.
Wipe Schedule
What can you expect on wipe day for ReadyGlobalProbe?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does ReadyGlobalProbe wipe?
There are too few wipes on record for ReadyGlobalProbe to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 23 days 15 hours.
Server Details
What is the server location for ReadyGlobalProbe?
There is no region published for ReadyGlobalProbe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 96.55.44.196:28115.
ReadyGlobalProbe runs which version of Rust?
The build is Rust network protocol 2633 and build 164566 on Windows, running on ReadyGlobalProbe. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of ReadyGlobalProbe?
ReadyGlobalProbe is down. The last time we saw it was 23 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on ReadyGlobalProbe?
Published by ReadyGlobalProbe for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164566 (Build): Game build: 164566; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature ReadyGlobalProbe?
On Rust Analytics, ReadyGlobalProbe matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join ReadyGlobalProbe?
The console route: start Rust, press F1, enter client.connect 96.55.44.196:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs164566,ts8
Game
gmrust
mp2
ts8
v2633
cs164566
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.