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RUST ANALYTICS
LIVE36,134PLY11,502SRV
QUOTE 96.91.171.177:28015 Online checked 8m ago

Bugaloo Deadlands PvE-PvP

biweekly wipes carbon
Players · last
0/ 100
+024h
0% full
Day range 0 4
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#4,881
top 22%
Rank · 7d ago
#6,172
1291 places up
Last wipe
12d ago
biweekly schedule
Next wipe
1d 14h
Thu 15 Oct, 18:37 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
55
player hours, last seven days
Map
4500
Custom Map · seed 1541833552
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:37 UTCin 1d 14h

Its biweekly schedule tag · low confidence

usual gap
9.1 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 8

Coming wipes

  1. 1d 14hThu 15 Oct, 18:37 UTC
  2. 15d 14hThu 29 Oct, 18:37 UTC
  3. 22d 14hThu 5 Nov, 19:00 UTCFW
  4. 29d 14hThu 12 Nov, 18:37 UTC
  5. 43d 14hThu 26 Nov, 18:37 UTC

The first 48 hours of its last wipes

Thu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW12d ago 2 – running 0
Tue 22 Sep, 16:31 UTC21d ago 1 halved by day 8 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 201 on average17/200−22−56.9%
2Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 96 on average13/200−7−33.6%
3Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 72 on average85/200+41+91.4%
4Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 53 on average26/200+5+22.8%
5ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 41 on average26/200+16+162.2%
6Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 38 on average6/100+1+26.3%

Quick answers

from the figures on this page

Rules & Settings

How is Bugaloo Deadlands PvE-PvP configured in terms of rules and settings?

No gather rate is given in the name of Bugaloo Deadlands PvE-PvP. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Bugaloo Deadlands PvE-PvP?

The map on Bugaloo Deadlands PvE-PvP is procedural, size 4,500, with seed 1541833552, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Player Count

What position does Bugaloo Deadlands PvE-PvP hold in the server rankings?

In the top 22% of all ranked servers, Bugaloo Deadlands PvE-PvP is #4,881 on player hours over the last seven days.

What is the population on Bugaloo Deadlands PvE-PvP?

0 of 100 slots on Bugaloo Deadlands PvE-PvP are filled right now. The mean over the last seven days is 0 players, reaching 4 at its highest. At 16:00 UTC in the last 48 hours, it averaged 4 players, the busiest hour.

Wipe Cycle

What happens on wipe day at Bugaloo Deadlands PvE-PvP?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 27 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 8 when it did not hold.

On what cycle does Bugaloo Deadlands PvE-PvP wipe?

The prediction follows the tag because too few of Bugaloo Deadlands PvE-PvP's wipes are on record to confirm its schedule. On Thursday 15 October at 18:37 UTC the next wipe is due. Its world now is 12 days 9 hours old. Its tags carry a wipe schedule of every two weeks.

Server Overview

Where can Bugaloo Deadlands PvE-PvP be found?

No region is published by Bugaloo Deadlands PvE-PvP. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 96.91.171.177:28015 is its address.

How is the performance on Bugaloo Deadlands PvE-PvP?

The last 48 hours average 34 server fps, the low being 15. The entity count reached 147,508, covering buildings, deployables and all else in the world. Memory use peaked at 4,063 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is Bugaloo Deadlands PvE-PvP running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Bugaloo Deadlands PvE-PvP. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Bugaloo Deadlands PvE-PvP?

Bugaloo Deadlands PvE-PvP is up. It is taking players now. 6 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 99% uptime, 167 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on Bugaloo Deadlands PvE-PvP?

Published by Bugaloo Deadlands PvE-PvP for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Bugaloo Deadlands PvE-PvP appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Bugaloo Deadlands PvE-PvP: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Bugaloo Deadlands PvE-PvP?

Type client.connect 96.91.171.177:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at http://www.bugaloogaming.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^y,^b,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.