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RUST ANALYTICS
LIVE84,652PLY11,781SRV
QUOTE 97.102.153.245:28015 Online NA checked 13m ago

[PVE] Man VS Wild

monthly wipes moddedoxidepve
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,986
top 71% · #1554 in NA
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
monthly schedule
Next wipe
22d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
10 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 23133243
First seen
7 Oct 2026
^

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 23h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average59/200−12−17.0%
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average50/200−14−22.4%
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average60/100−12−16.1%
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average40/100−5−10.6%
5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average44/150−9−17.0%
6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 27 on average22/420−14−39.6%

Quick answers

from the figures on this page

Map and Rules

How is [PVE] Man VS Wild configured in terms of rules and settings?

No gather rate appears in the name of [PVE] Man VS Wild. Group size is capped at 10 players. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on [PVE] Man VS Wild?

The map on [PVE] Man VS Wild is procedural, size 4,500, with seed 23133243, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does [PVE] Man VS Wild hold in the server rankings?

On seven-day player hours, [PVE] Man VS Wild sits at #15,986, in the top 71% across ranked servers and #1,554 in North America.

What is the population on [PVE] Man VS Wild?

0 of 50 slots on [PVE] Man VS Wild are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

How often does [PVE] Man VS Wild wipe?

The estimate for [PVE] Man VS Wild's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 11 days 23 hours old. A monthly wipe schedule is published in its tags.

Server Info

What is the location of [PVE] Man VS Wild?

With the NA tag, [PVE] Man VS Wild lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 97.102.153.245:28015.

What is the performance like on [PVE] Man VS Wild?

Server fps over the last 48 hours: 57 on average, 33 at the lowest. The entity count reached 118,883, covering buildings, deployables and all else in the world. The memory ceiling reached 3,812 MB. Low fps and growing entities are the source of felt lag.

What Rust version is [PVE] Man VS Wild running?

The build is Rust network protocol 2634 and build 167584 on Windows, running on [PVE] Man VS Wild. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [PVE] Man VS Wild?

The server is live: [PVE] Man VS Wild is online. The reported uptime puts its last restart at about 11 hours ago. The last 5 full days give 100% uptime, 120 hours on out of 120. First sighting by Rust Analytics: 7 October 2026.

Tags & Filters

How should you interpret the tags on [PVE] Man VS Wild?

Published by [PVE] Man VS Wild for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Slot count: 50; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The browser places this server in North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature [PVE] Man VS Wild?

These Rust Analytics lists include [PVE] Man VS Wild: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What is the process to join [PVE] Man VS Wild?

Type client.connect 97.102.153.245:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://www.paypal.com/paypalme/ManVsWild.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmvanilla,cs167584,ts10,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Slot count: 50.
ts10
Group limit Team size caps at 10.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.