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RUST ANALYTICS
LIVE71,686PLY11,699SRV
QUOTE 97.118.11.132:28015 Online checked 12m ago

The Perfect Vanilla

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4250
Procedural Map · seed 1337
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average111/300+64+136.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average131/225+50+62.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average18/1000−20−52.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−35.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average45/700−9−16.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on The Perfect Vanilla?

No gather rate appears in the name of The Perfect Vanilla. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on The Perfect Vanilla?

The Perfect Vanilla uses a procedural map of size 4,250 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does The Perfect Vanilla sit in the rankings?

In the top 72% of all ranked servers, The Perfect Vanilla is #15,901 on player hours over the last seven days.

How many players does The Perfect Vanilla have?

On The Perfect Vanilla, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Frequency

How often does The Perfect Vanilla wipe?

There are too few wipes on record for The Perfect Vanilla to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 35 days 15 hours.

Server Info

What is the server location for The Perfect Vanilla?

There is no region published for The Perfect Vanilla. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 97.118.11.132:28015.

What is the performance like on The Perfect Vanilla?

The last 48 hours average 22 server fps, the low being 7. 103,155 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,331 MB. A climbing entity count plus low fps is the lag players report.

The Perfect Vanilla runs which version of Rust?

Rust network protocol 2633 and build 163207 on Linux is what The Perfect Vanilla runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of The Perfect Vanilla?

The Perfect Vanilla is up. It is taking players now. 6 hours ago is when it last restarted, judging by the uptime it reports. The server stayed up 100% of the time in the last 1 full day. 24 of 24 hours were online. The earliest Rust Analytics saw it was 12 October 2026.

Server Tags

What is the meaning of the tags on The Perfect Vanilla?

Published by The Perfect Vanilla for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature The Perfect Vanilla?

On Rust Analytics, The Perfect Vanilla matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What steps do I take to join The Perfect Vanilla?

Type client.connect 97.118.11.132:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163207
Build It runs build 163207.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.