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RUST ANALYTICS
LIVE57,793PLY11,660SRV
QUOTE 97.190.68.31:28015 Offline NA checked 1d ago

Server

moddedoxide
Players · last
0/ 50
n/a24h
0% full
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 3
Rank
#6,490
top 29% · #1059 in NA
Rank · 7d ago
#4,326
2164 places down
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
23
player hours, last seven days
Map
4500
Procedural Map · seed 39084899
First seen
27 Sep 2026
no hostname published

Players

AveragePeak
0123423:0002:0005:0008:0011:0014:00

Hourly average and peak, UTC.

Server performance

05010015020023:0002:0005:0008:0011:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct7 Oct10 Oct13 Oct

Top 29% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
5
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:54 UTC10d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 53 on average42/175−27−39.0%
2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average25/50−21−45.7%
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average12/100−14−53.4%
4Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 21 on average9/100−8−45.7%
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average11/90−4−25.8%
6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average6/150+0−1.4%

Quick answers

from the figures on this page

Map and Rules

How is Server configured in terms of rules and settings?

No gather rate is given in the name of Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Server?

Server uses a procedural map of size 4,500 with seed 39084899, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does Server sit in the rankings?

On seven-day player hours, Server sits at #6,490, in the top 29% across ranked servers and #1,059 in North America.

How many players does Server have?

Right now, Server is offline; the last sighting was 31 hours ago. The mean over the last seven days is 0 players, reaching 3 at its highest.

Wipe Schedule

What can you expect on wipe day for Server?

An average of 5 players marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd reached its peak.

When does Server schedule its wipes?

The record holds too few of Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days.

Server Details

Where can Server be found?

With the NA tag, Server lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 97.190.68.31:28015 is its address.

What is the performance like on Server?

Average server fps for the last 48 hours is 150; the floor was 106. The entity count reached 119,521, covering buildings, deployables and all else in the world. The memory ceiling reached 4,683 MB. A climbing entity count plus low fps is the lag players report.

Server runs which version of Rust?

The version in use at Server: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Server up, and how consistent is its uptime?

No response from Server. It was last seen 31 hours ago. The reported uptime puts its last restart at about 7 days 21 hours ago. 7 full days have passed with 95% uptime, 159 of 168 hours. First sighting by Rust Analytics: 27 September 2026.

Tags and Rankings

How should you interpret the tags on Server?

These tags are published by Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Server?

On Rust Analytics, Server matches these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Server?

The console route: start Rust, press F1, enter client.connect 97.190.68.31:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/hpfshRjDPq.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,NA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.