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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 97.247.33.103:28017 Offline checked 15d ago

Hello Darkness Builder map

moddedoxidepve
Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,928
top 70%
Rank · 7d ago
#15,349
421 places up
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 408953264
First seen
27 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct29 Oct30 Oct1 Nov2 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 22 on average26/200−9−25.9%
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 9 on average6/30−5−45.9%
3CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 7 on average2/50−3−59.3%
4BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 6 on average6/200−1−18.2%
5CZ/SK RELAX PVEgroups of 8+ · monthly · 6 on average6/30−2−27.3%
6РУССКИЙ МЕДВЕДЬ|PvE|X1-X5|Судный деньEU · groups of 15+ · 1x · biweekly · 5 on average7/100+0+2.4%

Quick answers

from the figures on this page

Rules & Settings

How is Hello Darkness Builder map configured in terms of rules and settings?

No gather rate appears in the name of Hello Darkness Builder map. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Hello Darkness Builder map?

The map on Hello Darkness Builder map is procedural, size 3,000, with seed 408953264, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does Hello Darkness Builder map hold in the server rankings?

For the last seven days, Hello Darkness Builder map holds rank #14,928 on player hours, in the top 70% of all ranked servers.

How many players does Hello Darkness Builder map have?

Right now, Hello Darkness Builder map is offline; the last sighting was 15 days 12 hours ago.

Wipe Schedule

When does Hello Darkness Builder map schedule its wipes?

The record holds too few of Hello Darkness Builder map's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 17 days 7 hours.

Server Details

Where can Hello Darkness Builder map be found?

There is no region published for Hello Darkness Builder map. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 97.247.33.103:28017.

What Rust version is Hello Darkness Builder map running?

The version in use at Hello Darkness Builder map: Rust network protocol 2635 and build 168909, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Hello Darkness Builder map and is it currently online?

No response from Hello Darkness Builder map. It was last seen 15 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 27 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Hello Darkness Builder map?

These tags are published by Hello Darkness Builder map and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): It holds 0 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Hello Darkness Builder map show up in Rust Analytics lists and filters?

These Rust Analytics lists include Hello Darkness Builder map: Modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to Hello Darkness Builder map?

The console route: start Rust, press F1, enter client.connect 97.247.33.103:28017. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players It holds 0 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.