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RUST ANALYTICS
LIVE44,746PLY11,562SRV
QUOTE 97.96.54.22:28015 Offline checked 19d ago

Poonzzi staging test

Players · last
0/ 3
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,574
top 57%
Rank · 7d ago
#8,890
3684 places down
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 00:32 UTC20d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average166/225−6−3.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average119/200+17+16.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average427/425+30+7.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average142/200+51+56.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average25/250−1−3.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average126/175+39+45.0%

Quick answers

from the figures on this page

Server Rules

How is Poonzzi staging test configured in terms of rules and settings?

The name of Poonzzi staging test carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Poonzzi staging test?

The game generates the procedural map on Poonzzi staging test.

Player Count

Where does Poonzzi staging test sit in the rankings?

In the top 57% of all ranked servers, Poonzzi staging test is #12,574 on player hours over the last seven days.

How full is Poonzzi staging test?

Right now, Poonzzi staging test is offline; the last sighting was 19 days 21 hours ago.

Wipe Cycle

How does Poonzzi staging test handle wipe day?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Poonzzi staging test wipe?

No rhythm can be told for Poonzzi staging test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 20 days old.

Server Info

What is the location of Poonzzi staging test?

For Poonzzi staging test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 97.96.54.22:28015 is its address.

What Rust version is Poonzzi staging test running?

Rust network protocol 2633 and build 165542 on Windows is what Poonzzi staging test runs. Joining requires the same protocol on your game, which Steam updates.

Is Poonzzi staging test up, and how consistent is its uptime?

Offline at this moment: Poonzzi staging test. Last seen 19 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.

Server Tags

What is the meaning of the tags on Poonzzi staging test?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165542 (Build): Build 165542; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Poonzzi staging test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Poonzzi staging test appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Poonzzi staging test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Poonzzi staging test?

Type client.connect 97.96.54.22:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165542,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp3
Max players Capacity: 3 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165542
Build Build 165542.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.