Poonzzi staging test
Key statistics
the figures behind the quote- Players now
- 0/ 3 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #12,574 top 57%
- Rank · 7d ago
- #8,890 ▼3684 places down
- Last wipe
- 20d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 00:32 UTC20d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 166/225 | ▼−6−3.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 119/200 | ▲+17+16.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 427/425 | ▲+30+7.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 142/200 | ▲+51+56.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 25/250 | ▼−1−3.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 126/175 | ▲+39+45.0% |
Quick answers
from the figures on this pageServer Rules
How is Poonzzi staging test configured in terms of rules and settings?
The name of Poonzzi staging test carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on Poonzzi staging test?
The game generates the procedural map on Poonzzi staging test.
Player Count
Where does Poonzzi staging test sit in the rankings?
In the top 57% of all ranked servers, Poonzzi staging test is #12,574 on player hours over the last seven days.
How full is Poonzzi staging test?
Right now, Poonzzi staging test is offline; the last sighting was 19 days 21 hours ago.
Wipe Cycle
How does Poonzzi staging test handle wipe day?
The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does Poonzzi staging test wipe?
No rhythm can be told for Poonzzi staging test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 20 days old.
Server Info
What is the location of Poonzzi staging test?
For Poonzzi staging test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 97.96.54.22:28015 is its address.
What Rust version is Poonzzi staging test running?
Rust network protocol 2633 and build 165542 on Windows is what Poonzzi staging test runs. Joining requires the same protocol on your game, which Steam updates.
Is Poonzzi staging test up, and how consistent is its uptime?
Offline at this moment: Poonzzi staging test. Last seen 19 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.
Server Tags
What is the meaning of the tags on Poonzzi staging test?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165542 (Build): Build 165542; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Poonzzi staging test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Poonzzi staging test appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Poonzzi staging test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join Poonzzi staging test?
Type client.connect 97.96.54.22:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2633,gmrust,cs165542,ts8
Game
gmrust
mp3
ts8
v2633
cs165542
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.