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RUST ANALYTICS
LIVE37,207PLY11,460SRV
QUOTE 97.98.224.207:28015 Online checked 10m ago

RUSTFALL | Zombie Apocalypse

moddedcarbon
Players · last
0/ 20
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,822
top 66%
Rank · 7d ago
#8,878
5944 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
2500
Procedural Map · seed 12345
First seen
23 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:50 UTC FW12d ago 1 – running 1
Thu 1 Oct, 12:12 UTC12d ago 1 – 0.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average69/300−30−30.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average52/225−8−14.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average19/1000−16−44.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−9−53.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average16/700−43−73.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RUSTFALL | Zombie Apocalypse?

No gather rate appears in the name of RUSTFALL | Zombie Apocalypse. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the current map on RUSTFALL | Zombie Apocalypse?

A procedural map of size 2,500 with seed 12345 runs on RUSTFALL | Zombie Apocalypse, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does RUSTFALL | Zombie Apocalypse sit in the rankings?

For the last seven days, RUSTFALL | Zombie Apocalypse holds rank #14,822 on player hours, in the top 66% of all ranked servers.

How full is RUSTFALL | Zombie Apocalypse?

0 of 20 slots on RUSTFALL | Zombie Apocalypse are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 0 players.

Wipe Frequency

What can you expect on wipe day for RUSTFALL | Zombie Apocalypse?

An average of 1 players marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd reached its peak.

How often does RUSTFALL | Zombie Apocalypse wipe?

There are too few wipes on record for RUSTFALL | Zombie Apocalypse to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 12 hours ago the current world was created.

Server Overview

What is the location of RUSTFALL | Zombie Apocalypse?

There is no region published for RUSTFALL | Zombie Apocalypse. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 97.98.224.207:28015 is its address.

RUSTFALL | Zombie Apocalypse runs which version of Rust?

Rust network protocol 2634 and build 166586 on Windows is what RUSTFALL | Zombie Apocalypse runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RUSTFALL | Zombie Apocalypse?

Online at this moment: RUSTFALL | Zombie Apocalypse. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Tags and Rankings

What is the meaning of the tags on RUSTFALL | Zombie Apocalypse?

Published by RUSTFALL | Zombie Apocalypse for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

RUSTFALL | Zombie Apocalypse appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RUSTFALL | Zombie Apocalypse: Modded Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join RUSTFALL | Zombie Apocalypse?

Type client.connect 97.98.224.207:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Capacity: 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build Build 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.