Lag Simulator 2026 - Maximum Suffering
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,523 top 63%
- Rank · 7d ago
- #14,419 ▼104 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:37 UTC12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 37/300 | ▼−16−30.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 39/225 | ▼−4−9.1% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+0.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 14/1000 | ▼−2−9.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−6−86.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 17/700 | ▼−27−61.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Lag Simulator 2026 - Maximum Suffering?
No gather rate is given in the name of Lag Simulator 2026 - Maximum Suffering. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Lag Simulator 2026 - Maximum Suffering?
A procedural map runs on Lag Simulator 2026 - Maximum Suffering, created by the game.
Player Count
Where does Lag Simulator 2026 - Maximum Suffering sit in the rankings?
In the top 63% of all ranked servers, Lag Simulator 2026 - Maximum Suffering is #14,523 on player hours over the last seven days.
What is the population on Lag Simulator 2026 - Maximum Suffering?
Right now, Lag Simulator 2026 - Maximum Suffering is offline; the last sighting was 12 days 5 hours ago.
Wipe Schedule
How does Lag Simulator 2026 - Maximum Suffering handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
How often does Lag Simulator 2026 - Maximum Suffering wipe?
The record holds too few of Lag Simulator 2026 - Maximum Suffering's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 5 hours old.
Server Overview
What is the location of Lag Simulator 2026 - Maximum Suffering?
No region is published by Lag Simulator 2026 - Maximum Suffering. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 98.116.82.200:28015 is its address.
Lag Simulator 2026 - Maximum Suffering is on which Rust version?
The build is Rust network protocol 2634 and build 166494 on Windows, running on Lag Simulator 2026 - Maximum Suffering. Your game needs the same protocol to get in; Steam takes care of the update.
Is Lag Simulator 2026 - Maximum Suffering up, and how consistent is its uptime?
Lag Simulator 2026 - Maximum Suffering is down. The last time we saw it was 12 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Tags & Filters
What is the meaning of the tags on Lag Simulator 2026 - Maximum Suffering?
Published by Lag Simulator 2026 - Maximum Suffering for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Lag Simulator 2026 - Maximum Suffering appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Lag Simulator 2026 - Maximum Suffering: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Lag Simulator 2026 - Maximum Suffering?
The console route: start Rust, press F1, enter client.connect 98.116.82.200:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.