Chrayntopia-dev
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #10,356 top 47%
- Rank · 7d ago
- #16,709 ▲6353 places up
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- 4250 Custom Map · seed 50000
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 6.6 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 05:07 UTC1d ago | – | – | running | 0 |
| Mon 5 Oct, 18:12 UTC8d ago | 0 | – | 7.5 days | 0 |
| Tue 29 Sep, 04:44 UTC15d ago | 1 | halved by day 1 | 6.6 days | 0 |
| Mon 28 Sep, 04:50 UTC16d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 186/300 | ▲+7+3.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 193/225 | ▼−17−7.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+2+2.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 44/1000 | ▼−78−64.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−24−64.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 77/700 | ▼−38−32.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Chrayntopia-dev?
The name of Chrayntopia-dev carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on Chrayntopia-dev?
A procedural map of size 4,250 with seed 50000 runs on Chrayntopia-dev, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.
Player Count
What position does Chrayntopia-dev hold in the server rankings?
For the last seven days, Chrayntopia-dev holds rank #10,356 on player hours, in the top 47% of all ranked servers.
What is the population on Chrayntopia-dev?
The current count for Chrayntopia-dev is 0 players. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 05:00 UTC, with an average of 1 players.
Wipe Schedule
How does Chrayntopia-dev handle wipe day?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.
On what cycle does Chrayntopia-dev wipe?
Chrayntopia-dev wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 35 hours ago the current world was created.
Server Overview
What is the server location for Chrayntopia-dev?
There is no region published for Chrayntopia-dev. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 98.142.0.118:28015 is its address.
Is Chrayntopia-dev performing well?
The last 48 hours average 208 server fps, the low being 172. The entity count reached 108,531, covering buildings, deployables and all else in the world. Up to 3,748 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is Chrayntopia-dev running?
The version in use at Chrayntopia-dev: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Chrayntopia-dev?
Chrayntopia-dev is up. It is taking players now. Its own uptime figure dates the last restart to roughly 4 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 25 September 2026.
Tags and Rankings
How should you interpret the tags on Chrayntopia-dev?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which Chrayntopia-dev publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Chrayntopia-dev appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Chrayntopia-dev: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
How can I connect to Chrayntopia-dev?
Type client.connect 98.142.0.118:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.