refresh-rust
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,953 top 72%
- Rank · 7d ago
- #15,887 ▼1066 places down
- Last wipe
- 17d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 287/300 | ▲+65+29.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 223/250 | ▲+17+8.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average | 410/425 | ▲+45+12.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 203/225 | ▲+15+7.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 31/250 | ▼−3−9.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 209/300 | ▲+43+26.1% |
Quick answers
from the figures on this pageServer Rules
How is refresh-rust configured in terms of rules and settings?
The name of refresh-rust carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on refresh-rust?
The game generates the procedural map on refresh-rust.
Activity
Where does refresh-rust sit in the rankings?
In the top 72% of all ranked servers, refresh-rust is #16,953 on player hours over the last seven days.
How full is refresh-rust?
Right now, refresh-rust is offline; the last sighting was 17 days 12 hours ago.
Wipe Schedule
When does refresh-rust schedule its wipes?
There are too few wipes on record for refresh-rust to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 17 days 12 hours ago the current world was created.
Server Info
Where can refresh-rust be found?
No region is published by refresh-rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 98.142.14.251:27015 is its address.
refresh-rust is on which Rust version?
Rust network protocol 2633 and build 165217 on Linux is what refresh-rust runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of refresh-rust?
refresh-rust is down. The last time we saw it was 17 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on refresh-rust?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which refresh-rust publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does refresh-rust show up in Rust Analytics lists and filters?
On Rust Analytics, refresh-rust matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join refresh-rust?
Type client.connect 98.142.14.251:27015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.