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RUST ANALYTICS
LIVE52,532PLY11,582SRV
QUOTE 98.142.14.251:27015 Offline checked 17d ago

refresh-rust

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,953
top 72%
Rank · 7d ago
#15,887
1066 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average287/300+65+29.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average223/250+17+8.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average410/425+45+12.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average203/225+15+7.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average31/250−3−9.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average209/300+43+26.1%

Quick answers

from the figures on this page

Server Rules

How is refresh-rust configured in terms of rules and settings?

The name of refresh-rust carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on refresh-rust?

The game generates the procedural map on refresh-rust.

Activity

Where does refresh-rust sit in the rankings?

In the top 72% of all ranked servers, refresh-rust is #16,953 on player hours over the last seven days.

How full is refresh-rust?

Right now, refresh-rust is offline; the last sighting was 17 days 12 hours ago.

Wipe Schedule

When does refresh-rust schedule its wipes?

There are too few wipes on record for refresh-rust to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 17 days 12 hours ago the current world was created.

Server Info

Where can refresh-rust be found?

No region is published by refresh-rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 98.142.14.251:27015 is its address.

refresh-rust is on which Rust version?

Rust network protocol 2633 and build 165217 on Linux is what refresh-rust runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of refresh-rust?

refresh-rust is down. The last time we saw it was 17 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on refresh-rust?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which refresh-rust publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does refresh-rust show up in Rust Analytics lists and filters?

On Rust Analytics, refresh-rust matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join refresh-rust?

Type client.connect 98.142.14.251:27015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.