Testserver 123
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,798 top 61%
- Rank · 7d ago
- #4,978 ▼8820 places down
- Last wipe
- 17d ago monthly schedule
- Next wipe
- 21d 6h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 24/1000 | ▼−23−48.8% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 13/1000 | ▼−1−8.8% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 39/700 | ▼−13−25.6% | |
| 4 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 66 on average | 10/650 | ▼−7−40.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 64 on average | 137/700 | ▼−206−60.0% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 59 on average | 32/200 | ▼−20−38.8% |
Quick answers
from the figures on this pageRules & Settings
How is Testserver 123 configured in terms of rules and settings?
No gather rate appears in the name of Testserver 123. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is not active.
Which map is played on Testserver 123?
The game generates the procedural map on Testserver 123.
Population
Where does Testserver 123 sit in the rankings?
For the last seven days, Testserver 123 holds rank #13,798 on player hours, in the top 61% of all ranked servers.
What is the population on Testserver 123?
At present, Testserver 123 is offline; the last sighting was 10 days 19 hours ago.
Wipe Frequency
How often does Testserver 123 wipe?
The estimate for Testserver 123's next wipe comes from the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 17 days 22 hours old. A monthly wipe schedule is published in its tags.
Server Details
Where can Testserver 123 be found?
No region is published by Testserver 123. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 98.167.32.80:28015.
What Rust version is Testserver 123 running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on Testserver 123. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Testserver 123?
No response from Testserver 123. It was last seen 10 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 2 October 2026.
Tags and Rankings
How should you interpret the tags on Testserver 123?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; rustmaps (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself, which Testserver 123 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Testserver 123 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Testserver 123: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Joining the Server
How can I connect to Testserver 123?
Type client.connect 98.167.32.80:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z,rustmaps
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.