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RUST ANALYTICS
LIVE61,951PLY11,675SRV
QUOTE 98.196.198.69:28015 Online NA checked 10m ago

Tonzter's Rusty Wasteland

monthly wipes
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,446
top 29% · #1054 in NA
Rank · 7d ago
#14,177
7731 places up
Last wipe
10d ago
monthly schedule
Next wipe
22d 20h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
24
player hours, last seven days
Map
5000
Procedural Map · seed 257863157
First seen
15 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

025507510023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 29% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 20h

The force wipe · high confidence

usual gap
3.6 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 22d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 04:58 UTC6d ago 2 – running 0
Sat 3 Oct, 15:17 UTC10d ago 2 halved by day 2 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average318/350−84−20.8%
2[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 223 on average259/400−83−24.3%
3Rustopia.gg - US LargeNA · groups of 16+ · monthly · 214 on average234/250−49−17.2%
4Rusty Moose |US Small|NA · groups of 8+ · monthly · 203 on average191/200−92−32.4%
5Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 197 on average136/200−52−27.6%
6Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 151 on average178/225−48−21.2%

Quick answers

from the figures on this page

Map and Rules

How is Tonzter's Rusty Wasteland configured in terms of rules and settings?

No gather rate is given in the name of Tonzter's Rusty Wasteland. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on Tonzter's Rusty Wasteland?

A procedural map of size 5,000 with seed 257863157 runs on Tonzter's Rusty Wasteland, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of Tonzter's Rusty Wasteland?

In the top 29% of all ranked servers, Tonzter's Rusty Wasteland is #6,446 on player hours over the last seven days and #1,054 in North America.

How full is Tonzter's Rusty Wasteland?

0 of 100 slots on Tonzter's Rusty Wasteland are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest. At 04:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

What happens on wipe day at Tonzter's Rusty Wasteland?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 34 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

On what cycle does Tonzter's Rusty Wasteland wipe?

The only wipe at Tonzter's Rusty Wasteland is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 10 days 6 hours old. The tags state monthly wipes.

Server Details

What is the server location for Tonzter's Rusty Wasteland?

In North America, Tonzter's Rusty Wasteland lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 98.196.198.69:28015.

How is the performance on Tonzter's Rusty Wasteland?

The last 48 hours average 73 server fps, the low being 39. The entity count reached 146,943, covering buildings, deployables and all else in the world. Up to 5,585 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Tonzter's Rusty Wasteland runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Tonzter's Rusty Wasteland. The protocol has to match for you to join, and Steam applies that update.

Is Tonzter's Rusty Wasteland up, and how consistent is its uptime?

Online at this moment: Tonzter's Rusty Wasteland. 6 days 14 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 15 September 2026.

Tags & Filters

How should you interpret the tags on Tonzter's Rusty Wasteland?

Published by Tonzter's Rusty Wasteland for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; NA (North America): The server browser files it under North America. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Tonzter's Rusty Wasteland show up in Rust Analytics lists and filters?

These Rust Analytics lists include Tonzter's Rusty Wasteland: Rust community servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Tonzter's Rusty Wasteland?

The console route: start Rust, press F1, enter client.connect 98.196.198.69:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.