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RUST ANALYTICS
LIVE44,184PLY11,485SRV
QUOTE 98.26.215.69:28015 Offline checked 30d ago

Project Lamro

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,025
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 04:41 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average199/225+32+19.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average113/200−1−0.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average438/500+18+4.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average112/200−27−19.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average23/250−4−15.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average129/175+9+7.5%

Quick answers

from the figures on this page

Map and Rules

How is Project Lamro configured in terms of rules and settings?

The name of Project Lamro carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Project Lamro?

Project Lamro uses a procedural map, which the game generates.

Population

Where does Project Lamro sit in the rankings?

In the top – of all ranked servers, Project Lamro is #15,025 on player hours over the last seven days.

How many players does Project Lamro have?

At present, Project Lamro is offline; the last sighting was 30 days 8 hours ago.

Wipe Frequency

What can you expect on wipe day for Project Lamro?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Project Lamro schedule its wipes?

The record holds too few of Project Lamro's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 30 days 20 hours.

Server Overview

Where can Project Lamro be found?

There is no region published for Project Lamro. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 98.26.215.69:28015.

What Rust version is Project Lamro running?

Rust network protocol 2633 and build 163794 on Linux is what Project Lamro runs. Joining requires the same protocol on your game, which Steam updates.

Is Project Lamro up, and how consistent is its uptime?

Offline at this moment: Project Lamro. Last seen 30 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Project Lamro?

Published by Project Lamro for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Project Lamro appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Project Lamro: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Project Lamro?

The console route: start Rust, press F1, enter client.connect 98.26.215.69:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.