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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 98.33.52.228:29015 Online NA checked 1m ago

California | Build Server

monthly wipes vanillamoddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70% · #1530 in NA
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
monthly schedule
Next wipe
21d 3h
Thu 3 Dec, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Custom Map · seed 1337
First seen
10 Nov 2026
no hostname published

Players

0123413:1013:3513:5514:2014:4015:05

Every five minutes, from the Steam server list.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Nov. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Nov11 Nov

Top 70% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 3 December, 19:00 UTCin 21d 3h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 6 on average3/200+1+33.3%
2Builders Like UsNA · groups of 32+ · monthly · 3 on average2/100−2−53.8%
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorNA · groups of 8+ · 75 on average41/999−17−29.7%
4RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · groups of 99999+ · 12 on average3/50−7−69.0%
5Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 11 on average9/150+2+28.6%
6Together We Rust | Build ServerNA · groups of 8+ · 2 on average3/125−1−16.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on California | Build Server?

No gather rate is given in the name of California | Build Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

Which map is played on California | Build Server?

The map on California | Build Server is procedural, size 4,500, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.

Player Count

Where does California | Build Server sit in the rankings?

On seven-day player hours, California | Build Server sits at #16,161, in the top 70% across ranked servers and #1,530 in North America.

How many players does California | Build Server have?

0 of 50 slots on California | Build Server are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does California | Build Server wipe?

The estimate for California | Build Server's next wipe comes from the force wipe. On Thursday 3 December at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 6 days 19 hours ago the current world was created. Its tags list a wipe each month.

Server Info

What is the location of California | Build Server?

With the NA tag, California | Build Server lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 98.33.52.228:29015.

What is the performance like on California | Build Server?

Server fps over the last 48 hours: 233 on average, 189 at the lowest. 13,000 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 1,544 MB. What players feel as lag is low fps together with a rising entity count.

California | Build Server runs which version of Rust?

Rust network protocol 2636 and build 170545 on Linux is what California | Build Server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of California | Build Server?

Online at this moment: California | Build Server. Its own uptime figure dates the last restart to roughly 5 days 10 hours ago. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. 10 November 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on California | Build Server?

These tags are published by California | Build Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): To join, your game needs protocol 2636; cs170545 (Build): Build 170545; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does California | Build Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include California | Build Server: Modded Rust servers, Rust build and creative servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How to Join

What steps do I take to join California | Build Server?

The console route: start Rust, press F1, enter client.connect 98.33.52.228:29015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/t77M3yAgKu.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2636,^m,^v,NA,gmrust,cs170545,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol To join, your game needs protocol 2636.
cs170545
Build Build 170545.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.