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RUST ANALYTICS
LIVE69,550PLY11,681SRV
QUOTE 98.4.202.64:28015 Offline checked 5d ago

Steve's Home Server

Players · last
1/ 20
n/a24h
5% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#11,054
top 49%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average349/400+71+25.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average351/400+115+48.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average309/325−77−19.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average326/375+123+60.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average59/250−2−3.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average270/400+51+23.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Steve's Home Server?

The name of Steve's Home Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on Steve's Home Server?

The game generates the procedural map on Steve's Home Server.

Activity

What position does Steve's Home Server hold in the server rankings?

In the top 49% of all ranked servers, Steve's Home Server is #11,054 on player hours over the last seven days.

How full is Steve's Home Server?

At present, Steve's Home Server is offline; the last sighting was 5 days 17 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Frequency

When does Steve's Home Server schedule its wipes?

No rhythm can be told for Steve's Home Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 20 hours.

Server Details

What is the location of Steve's Home Server?

For Steve's Home Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 98.4.202.64:28015 is its address.

Steve's Home Server is on which Rust version?

The version in use at Steve's Home Server: Rust network protocol 2634 and build 167058, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Steve's Home Server up, and how consistent is its uptime?

No response from Steve's Home Server. It was last seen 5 days 17 hours ago. 0% is its uptime for the last 4 full days, 0 of 96 hours. 8 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Steve's Home Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Steve's Home Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Steve's Home Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Steve's Home Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join Steve's Home Server?

The console route: start Rust, press F1, enter client.connect 98.4.202.64:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players It holds 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Game build: 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.