Steve's Home Server
Key statistics
the figures behind the quote- Players now
- 1/ 20 5% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #11,054 top 49%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 349/400 | ▲+71+25.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 351/400 | ▲+115+48.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 309/325 | ▼−77−19.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 326/375 | ▲+123+60.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 59/250 | ▼−2−3.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 270/400 | ▲+51+23.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Steve's Home Server?
The name of Steve's Home Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on Steve's Home Server?
The game generates the procedural map on Steve's Home Server.
Activity
What position does Steve's Home Server hold in the server rankings?
In the top 49% of all ranked servers, Steve's Home Server is #11,054 on player hours over the last seven days.
How full is Steve's Home Server?
At present, Steve's Home Server is offline; the last sighting was 5 days 17 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Frequency
When does Steve's Home Server schedule its wipes?
No rhythm can be told for Steve's Home Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 20 hours.
Server Details
What is the location of Steve's Home Server?
For Steve's Home Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 98.4.202.64:28015 is its address.
Steve's Home Server is on which Rust version?
The version in use at Steve's Home Server: Rust network protocol 2634 and build 167058, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is Steve's Home Server up, and how consistent is its uptime?
No response from Steve's Home Server. It was last seen 5 days 17 hours ago. 0% is its uptime for the last 4 full days, 0 of 96 hours. 8 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Steve's Home Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Steve's Home Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Steve's Home Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Steve's Home Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join Steve's Home Server?
The console route: start Rust, press F1, enter client.connect 98.4.202.64:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp20
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.