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RUST ANALYTICS
LIVE32,815PLY11,466SRV
QUOTE 98.96.166.16:28015 Offline checked 9d ago

Rust Local Practice

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,777
top 61%
Rank · 7d ago
#13,667
110 places down
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 00:45 UTC9d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average132/200−49−27.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average69/200−27−28.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average390/425+83+27.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average82/200−23−22.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average13/250−4−25.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average80/100+7+9.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rust Local Practice?

The name of Rust Local Practice carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Rust Local Practice?

Rust Local Practice uses a procedural map, which the game generates.

Activity

What position does Rust Local Practice hold in the server rankings?

For the last seven days, Rust Local Practice holds rank #13,777 on player hours, in the top 61% of all ranked servers.

What is the population on Rust Local Practice?

Right now, Rust Local Practice is offline; the last sighting was 9 days 2 hours ago.

Wipe Frequency

What happens on wipe day at Rust Local Practice?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Rust Local Practice schedule its wipes?

No rhythm can be told for Rust Local Practice yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 3 hours.

Server Overview

What is the server location for Rust Local Practice?

There is no region published for Rust Local Practice. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 98.96.166.16:28015 is its address.

What Rust version is Rust Local Practice running?

Rust network protocol 2634 and build 166652 on Windows is what Rust Local Practice runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Rust Local Practice and is it currently online?

No response from Rust Local Practice. It was last seen 9 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 6 October 2026.

Tags and Rankings

What is the meaning of the tags on Rust Local Practice?

These tags are published by Rust Local Practice and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Rust Local Practice appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust Local Practice matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Rust Local Practice?

The console route: start Rust, press F1, enter client.connect 98.96.166.16:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.