TEST
Key statistics
the figures behind the quote- Players now
- 1/ 7 14% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,723 top 61%
- Rank · 7d ago
- #12,109 ▼1614 places down
- Last wipe
- 18d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 00:30 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 299/325 | ▲+59+24.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 280/325 | ▲+95+51.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 318/350 | ▼−84−20.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 265/300 | ▲+103+63.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 54/250 | ▲+5+11.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 237/350 | ▲+74+45.8% |
Quick answers
from the figures on this pageServer Rules
How is TEST configured in terms of rules and settings?
No gather rate appears in the name of TEST. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on TEST?
TEST uses a procedural map, which the game generates.
Player Count
Where does TEST sit in the rankings?
In the top 61% of all ranked servers, TEST is #13,723 on player hours over the last seven days.
How full is TEST?
At present, TEST is offline; the last sighting was 18 days 20 hours ago.
Wipe Frequency
What happens on wipe day at TEST?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
How often does TEST wipe?
There are too few wipes on record for TEST to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 18 days 21 hours old.
Server Details
Where can TEST be found?
For TEST, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 98.97.136.149:28015 is its address.
TEST is on which Rust version?
Rust network protocol 2633 and build 164530 on Windows is what TEST runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of TEST?
No response from TEST. It was last seen 18 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 25 September 2026.
Server Tags
How should you interpret the tags on TEST?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp7 (Max players): Capacity: 7 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which TEST publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
TEST appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature TEST: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join TEST?
The console route: start Rust, press F1, enter client.connect 98.97.136.149:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp7
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.