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RUST ANALYTICS
LIVE34,531PLY11,450SRV
QUOTE 98.97.136.218:28015 Offline checked 13d ago

TEST

Players · last
0/ 7
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 7
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,568
top 65%
Rank · 7d ago
#11,163
4405 places down
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average169/225−50−22.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average124/200−15−11.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average238/275+8+3.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average99/200−32−24.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average13/250−19−58.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average98/100−20−17.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on TEST?

No gather rate is given in the name of TEST. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on TEST?

The game generates the procedural map on TEST.

Activity

What is the rank of TEST?

For the last seven days, TEST holds rank #15,568 on player hours, in the top 65% of all ranked servers.

What is the population on TEST?

Right now, TEST is offline; the last sighting was 13 days 4 hours ago.

Wipe Frequency

When does TEST schedule its wipes?

The record holds too few of TEST's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 19 days 6 hours ago the current world was created.

Server Details

What is the location of TEST?

For TEST, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 98.97.136.218:28015 is its address.

TEST is on which Rust version?

The version in use at TEST: Rust network protocol 2633 and build 164530, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is TEST and is it currently online?

No response from TEST. It was last seen 13 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on TEST?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp7 (Max players): Slot count: 7; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which TEST publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature TEST?

On Rust Analytics, TEST matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join TEST?

Type client.connect 98.97.136.218:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp7
Max players Slot count: 7.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Game build: 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.