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RUST ANALYTICS
LIVE35,326PLY11,439SRV
QUOTE 98.97.24.114:28015 Offline checked 25d ago

Neolithic

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,428
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
104d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average208/225−11−5.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average126/200−13−9.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average239/275+9+3.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average111/200−20−15.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average11/250−21−65.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average103/100−15−12.8%

Quick answers

from the figures on this page

Rules & Settings

How is Neolithic configured in terms of rules and settings?

No gather rate is given in the name of Neolithic. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Neolithic?

A procedural map runs on Neolithic, created by the game.

Population

What is the rank of Neolithic?

For the last seven days, Neolithic holds rank #15,428 on player hours, in the top – of all ranked servers.

How full is Neolithic?

At present, Neolithic is offline; the last sighting was 25 days 21 hours ago.

Wipe Cycle

When does Neolithic schedule its wipes?

No rhythm can be told for Neolithic yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 104 days.

Server Info

What is the location of Neolithic?

No region is published by Neolithic. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 98.97.24.114:28015.

What Rust version is Neolithic running?

Rust network protocol 2627 and build 155243 on Linux is what Neolithic runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Neolithic?

Neolithic is down. The last time we saw it was 25 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 16 September 2026.

Server Tags

How should you interpret the tags on Neolithic?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2627 (Protocol): Protocol 2627: matching game versions are required to join; cs155243 (Build): It runs build 155243; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Neolithic publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Neolithic?

These Rust Analytics lists include Neolithic: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Neolithic?

The console route: start Rust, press F1, enter client.connect 98.97.24.114:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2627
Protocol Protocol 2627: matching game versions are required to join.
cs155243
Build It runs build 155243.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.