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RUST ANALYTICS
LIVE69,550PLY11,681SRV
QUOTE 98.97.25.22:28015 Offline checked 24d ago

Neolithic

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,401
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
103d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average349/400+71+25.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average351/400+115+48.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average309/325−77−19.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average326/375+123+60.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average59/250−2−3.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average270/400+51+23.3%

Quick answers

from the figures on this page

Rules & Settings

How is Neolithic configured in terms of rules and settings?

No gather rate is given in the name of Neolithic. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Neolithic?

Neolithic uses a procedural map, which the game generates.

Player Count

What position does Neolithic hold in the server rankings?

In the top – of all ranked servers, Neolithic is #15,401 on player hours over the last seven days.

How many players does Neolithic have?

At present, Neolithic is offline; the last sighting was 24 days 9 hours ago.

Wipe Frequency

How often does Neolithic wipe?

No rhythm can be told for Neolithic yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 103 days 15 hours old.

Server Overview

Where can Neolithic be found?

No region is published by Neolithic. Rust Analytics reports the location a server claims, not the machine's actual location. 98.97.25.22:28015 is its address.

What Rust version is Neolithic running?

The version in use at Neolithic: Rust network protocol 2627 and build 155243, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is Neolithic up, and how consistent is its uptime?

Offline at this moment: Neolithic. Last seen 24 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 18 September 2026.

Tags & Filters

What is the meaning of the tags on Neolithic?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2627 (Protocol): To join, your game needs protocol 2627; cs155243 (Build): It runs build 155243; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Neolithic publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Neolithic appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Neolithic: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Neolithic?

Type client.connect 98.97.25.22:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2627
Protocol To join, your game needs protocol 2627.
cs155243
Build It runs build 155243.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.