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RUST ANALYTICS
LIVE48,747PLY11,538SRV
QUOTE 98.97.34.34:28015 Online checked 13m ago

Watkins Rust server | Powered by Electro

moddedoxide
Players · last
0/ 15
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,763
top 67%
Rank · 7d ago
–
not ranked a week ago
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75111:0015:0020:0000:0005:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average87/300−67−43.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average3/225−152−98.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average19/1000−22−53.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average4/1000−7−63.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average26/700−14−35.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Watkins Rust server | Powered by Electro?

No gather rate appears in the name of Watkins Rust server | Powered by Electro. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

Which map is played on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro uses a procedural map, which the game generates.

Population

What is the rank of Watkins Rust server | Powered by Electro?

For the last seven days, Watkins Rust server | Powered by Electro holds rank #14,763 on player hours, in the top 67% of all ranked servers.

How full is Watkins Rust server | Powered by Electro?

0 of 15 slots on Watkins Rust server | Powered by Electro are filled right now. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.

Wipe Cycle

How often does Watkins Rust server | Powered by Electro wipe?

The record holds too few of Watkins Rust server | Powered by Electro's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 9 days 9 hours ago the current world was created.

Server Details

What is the server location for Watkins Rust server | Powered by Electro?

There is no region published for Watkins Rust server | Powered by Electro. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 98.97.34.34:28015 is its address.

Watkins Rust server | Powered by Electro runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what Watkins Rust server | Powered by Electro runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Watkins Rust server | Powered by Electro and is it currently online?

Watkins Rust server | Powered by Electro is up. It is taking players now. 14 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Watkins Rust server | Powered by Electro?

These tags are published by Watkins Rust server | Powered by Electro and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Watkins Rust server | Powered by Electro show up in Rust Analytics lists and filters?

These Rust Analytics lists include Watkins Rust server | Powered by Electro: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Watkins Rust server | Powered by Electro?

Type client.connect 98.97.34.34:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Capacity: 15 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.