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RUST ANALYTICS
LIVE45,351PLY11,499SRV
QUOTE 98.97.61.36:28015 Offline checked 30d ago

Neolithic

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
104d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average362/350−67−15.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average209/200−62−22.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average177/200+27+17.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average221/200−23−9.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average32/250−14−30.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average190/225−14−6.9%

Quick answers

from the figures on this page

Rules & Settings

How is Neolithic configured in terms of rules and settings?

No gather rate appears in the name of Neolithic. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Neolithic?

Neolithic uses a procedural map, which the game generates.

Player Count

What is the population on Neolithic?

At present, Neolithic is offline; the last sighting was 30 days 23 hours ago.

Wipe Frequency

How often does Neolithic wipe?

The record holds too few of Neolithic's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 104 days 4 hours ago the current world was created.

Server Details

What is the location of Neolithic?

There is no region published for Neolithic. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 98.97.61.36:28015 is its address.

Neolithic runs which version of Rust?

The version in use at Neolithic: Rust network protocol 2627 and build 155243, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Neolithic?

No response from Neolithic. It was last seen 30 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Neolithic?

Published by Neolithic for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2627 (Protocol): To join, your game needs protocol 2627; cs155243 (Build): Game build: 155243; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Neolithic?

On Rust Analytics, Neolithic matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Neolithic?

The console route: start Rust, press F1, enter client.connect 98.97.61.36:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2627
Protocol To join, your game needs protocol 2627.
cs155243
Build Game build: 155243.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.