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RUST ANALYTICS
LIVE83,544PLY11,744SRV
QUOTE 99.106.112.153:28015 Online checked 11m ago

Mudd's Rust Prod PVE Server

moddedcarbon
Players · last
0/ 5
−2−100.0%24h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
−2
−100.0% from 2
7-day average
0
peak 2
Rank
#5,908
top 27%
Rank · 7d ago
#8,623
2715 places up
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
31
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average146/300+71+95.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average188/225+68+56.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average30/1000−31−50.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average18/1000−1−4.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average59/700+0+0.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Mudd's Rust Prod PVE Server?

No gather rate is given in the name of Mudd's Rust Prod PVE Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is active.

What is the current map on Mudd's Rust Prod PVE Server?

Mudd's Rust Prod PVE Server uses a procedural map, which the game generates.

Player Count

Where does Mudd's Rust Prod PVE Server sit in the rankings?

For the last seven days, Mudd's Rust Prod PVE Server holds rank #5,908 on player hours, in the top 27% of all ranked servers.

How full is Mudd's Rust Prod PVE Server?

0 of 5 slots on Mudd's Rust Prod PVE Server are filled right now. Average players over seven days: 0; peak: 2. At 20:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

On what cycle does Mudd's Rust Prod PVE Server wipe?

The record holds too few of Mudd's Rust Prod PVE Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 7 days 17 hours old.

Server Info

What is the location of Mudd's Rust Prod PVE Server?

For Mudd's Rust Prod PVE Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 99.106.112.153:28015.

What Rust version is Mudd's Rust Prod PVE Server running?

Rust network protocol 2634 and build 167781 on Windows is what Mudd's Rust Prod PVE Server runs. The protocol has to match for you to join, and Steam applies that update.

Is Mudd's Rust Prod PVE Server up, and how consistent is its uptime?

The server is live: Mudd's Rust Prod PVE Server is online. 100% is its uptime for the last 6 full days, 144 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Mudd's Rust Prod PVE Server?

These tags are published by Mudd's Rust Prod PVE Server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Mudd's Rust Prod PVE Server?

These Rust Analytics lists include Mudd's Rust Prod PVE Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Mudd's Rust Prod PVE Server?

Type client.connect 99.106.112.153:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.