Mudd's Rust Prod PVE Server
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▼−2 −100.0% from 2
- 7-day average
- 0 peak 2
- Rank
- #5,908 top 27%
- Rank · 7d ago
- #8,623 ▲2715 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 31 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 146/300 | ▲+71+95.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 188/225 | ▲+68+56.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▪+0+0.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 30/1000 | ▼−31−50.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 18/1000 | ▼−1−4.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 59/700 | ▪+0+0.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Mudd's Rust Prod PVE Server?
No gather rate is given in the name of Mudd's Rust Prod PVE Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is active.
What is the current map on Mudd's Rust Prod PVE Server?
Mudd's Rust Prod PVE Server uses a procedural map, which the game generates.
Player Count
Where does Mudd's Rust Prod PVE Server sit in the rankings?
For the last seven days, Mudd's Rust Prod PVE Server holds rank #5,908 on player hours, in the top 27% of all ranked servers.
How full is Mudd's Rust Prod PVE Server?
0 of 5 slots on Mudd's Rust Prod PVE Server are filled right now. Average players over seven days: 0; peak: 2. At 20:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.
Wipe Schedule
On what cycle does Mudd's Rust Prod PVE Server wipe?
The record holds too few of Mudd's Rust Prod PVE Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 7 days 17 hours old.
Server Info
What is the location of Mudd's Rust Prod PVE Server?
For Mudd's Rust Prod PVE Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 99.106.112.153:28015.
What Rust version is Mudd's Rust Prod PVE Server running?
Rust network protocol 2634 and build 167781 on Windows is what Mudd's Rust Prod PVE Server runs. The protocol has to match for you to join, and Steam applies that update.
Is Mudd's Rust Prod PVE Server up, and how consistent is its uptime?
The server is live: Mudd's Rust Prod PVE Server is online. 100% is its uptime for the last 6 full days, 144 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Mudd's Rust Prod PVE Server?
These tags are published by Mudd's Rust Prod PVE Server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Mudd's Rust Prod PVE Server?
These Rust Analytics lists include Mudd's Rust Prod PVE Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join Mudd's Rust Prod PVE Server?
Type client.connect 99.106.112.153:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y
Game
gmvanilla
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.