Subdecay Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,505 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 456/500 | ▲+69+17.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 372/400 | ▼−17−4.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 286/325 | ▼−8−2.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 320/350 | ▼−48−13.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 48/250 | ▼−23−32.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 339/450 | ▲+42+14.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Subdecay Test Server?
No gather rate is given in the name of Subdecay Test Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on Subdecay Test Server?
A procedural map runs on Subdecay Test Server, created by the game.
Activity
What is the rank of Subdecay Test Server?
For the last seven days, Subdecay Test Server holds rank #15,505 on player hours, in the top – of all ranked servers.
How full is Subdecay Test Server?
At present, Subdecay Test Server is offline; the last sighting was 27 days 14 hours ago.
Wipe Schedule
How often does Subdecay Test Server wipe?
There are too few wipes on record for Subdecay Test Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 27 days 14 hours ago the current world was created.
Server Info
What is the server location for Subdecay Test Server?
No region is published by Subdecay Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 99.11.254.90:28015.
Subdecay Test Server is on which Rust version?
Rust network protocol 2633 and build 163794 on Windows is what Subdecay Test Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is Subdecay Test Server up, and how consistent is its uptime?
No response from Subdecay Test Server. It was last seen 27 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.
Tags and Rankings
How should you interpret the tags on Subdecay Test Server?
Published by Subdecay Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Subdecay Test Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Subdecay Test Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join Subdecay Test Server?
Type client.connect 99.11.254.90:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.