e8 self-update
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,848 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 165/300 | ▼−34−16.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 195/225 | ▲+11+5.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 29/1000 | ▼−20−41.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 17/1000 | ▲+4+32.5% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 34/700 | ▼−30−46.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on e8 self-update?
The name of e8 self-update carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on e8 self-update?
e8 self-update uses a procedural map, which the game generates.
Player Count
What position does e8 self-update hold in the server rankings?
In the top 72% of all ranked servers, e8 self-update is #15,848 on player hours over the last seven days.
What is the population on e8 self-update?
Right now, e8 self-update is offline; the last sighting was 2 days 18 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does e8 self-update wipe?
There are too few wipes on record for e8 self-update to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 2 days 20 hours ago the current world was created.
Server Overview
Where can e8 self-update be found?
No region is published by e8 self-update. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 99.127.52.224:28315 is its address.
What Rust version is e8 self-update running?
The build is Rust network protocol 2634 and build 167398 on Linux, running on e8 self-update. The protocol has to match for you to join, and Steam applies that update.
Is e8 self-update up, and how consistent is its uptime?
e8 self-update is down. The last time we saw it was 2 days 18 hours ago. 0% is its uptime for the last 2 full days, 0 of 48 hours. First sighting by Rust Analytics: 12 October 2026.
Tags and Rankings
What is the meaning of the tags on e8 self-update?
These tags are published by e8 self-update and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
e8 self-update appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, e8 self-update matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join e8 self-update?
Type client.connect 99.127.52.224:28315 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.