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RUST ANALYTICS
LIVE61,951PLY11,675SRV
QUOTE 99.181.18.10:28015 Offline checked 3d ago

Potato's Rust Server

Players · last
0/ 25
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 25
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#15,485
top 69%
Rank · 7d ago
#16,839
1354 places up
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep7 Oct10 Oct13 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 21:43 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average299/325+59+24.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average280/325+95+51.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average318/350−84−20.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average265/300+103+63.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average54/250+5+11.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average237/350+74+45.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Potato's Rust Server?

No gather rate is given in the name of Potato's Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on Potato's Rust Server?

A procedural map runs on Potato's Rust Server, created by the game.

Activity

Where does Potato's Rust Server sit in the rankings?

For the last seven days, Potato's Rust Server holds rank #15,485 on player hours, in the top 69% of all ranked servers.

What is the population on Potato's Rust Server?

At present, Potato's Rust Server is offline; the last sighting was 3 days 4 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

What can you expect on wipe day for Potato's Rust Server?

The average peak across its recent wipes is 1 players. 3 hours after the latest wipe, the crowd reached its peak.

How often does Potato's Rust Server wipe?

The record holds too few of Potato's Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 7 days ago the current world was created.

Server Info

What is the server location for Potato's Rust Server?

For Potato's Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 99.181.18.10:28015.

Potato's Rust Server runs which version of Rust?

The version in use at Potato's Rust Server: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Potato's Rust Server and is it currently online?

Offline at this moment: Potato's Rust Server. Last seen 3 days 4 hours ago. 55% is its uptime for the last 7 full days, 93 of 168 hours. The earliest Rust Analytics saw it was 19 September 2026.

Tags & Filters

How should you interpret the tags on Potato's Rust Server?

Published by Potato's Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): Slot count: 25; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Potato's Rust Server?

These Rust Analytics lists include Potato's Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Potato's Rust Server?

The console route: start Rust, press F1, enter client.connect 99.181.18.10:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp25
Max players Slot count: 25.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.