Rust #1
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,915 top 72%
- Rank · 7d ago
- #12,604 ▼3311 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- 22d 4h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 4hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 574/600 | ▲+22+4.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 374/400 | ▼−50−11.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 168/200 | ▼−8−4.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 325/375 | ▼−90−21.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 46/250 | ▼−33−41.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 315/400 | ▲+6+2.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Rust #1?
No gather rate appears in the name of Rust #1. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on Rust #1?
Rust #1 uses a procedural map, which the game generates.
Population
What position does Rust #1 hold in the server rankings?
In the top 72% of all ranked servers, Rust #1 is #15,915 on player hours over the last seven days.
How many players does Rust #1 have?
Right now, Rust #1 is offline; the last sighting was 6 days 9 hours ago. Average players over the last seven days: 0.
Wipe Frequency
What happens on wipe day at Rust #1?
The average peak across its recent wipes is 1 players. On the latest wipe, 6 hours after the wipe, the crowd peaked.
On what cycle does Rust #1 wipe?
The only wipe at Rust #1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 19 hours.
Server Info
What is the location of Rust #1?
No region is published by Rust #1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 99.199.176.14:28015.
Rust #1 runs which version of Rust?
Rust network protocol 2634 and build 167058 on Linux is what Rust #1 runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is Rust #1 up, and how consistent is its uptime?
Rust #1 is down. The last time we saw it was 6 days 9 hours ago. 18% is its uptime for the last 7 full days, 30 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Rust #1?
These tags are published by Rust #1 and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Rust #1 show up in Rust Analytics lists and filters?
On Rust Analytics, Rust #1 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Rust #1?
The console route: start Rust, press F1, enter client.connect 99.199.176.14:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8
Game
gmvanilla
mp10
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.