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RUST ANALYTICS
LIVE84,581PLY11,695SRV
QUOTE 99.228.57.246:28015 Offline checked 20d ago

STHL 1

Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,633
top 71%
Rank · 7d ago
#15,837
204 places up
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 851492983
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average534/600+13+2.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average440/450−37−7.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average217/225−56−20.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average431/450−9−2.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average42/250−28−40.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average355/450+14+4.3%

Quick answers

from the figures on this page

Rules & Settings

How is STHL 1 configured in terms of rules and settings?

No gather rate is given in the name of STHL 1. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on STHL 1?

The map on STHL 1 is procedural, size 3,500, with seed 851492983, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of STHL 1?

In the top 71% of all ranked servers, STHL 1 is #15,633 on player hours over the last seven days.

How full is STHL 1?

Right now, STHL 1 is offline; the last sighting was 20 days 9 hours ago.

Wipe Cycle

On what cycle does STHL 1 wipe?

No rhythm can be told for STHL 1 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 39 days 14 hours.

Server Details

What is the server location for STHL 1?

There is no region published for STHL 1. Rust Analytics reports the location a server claims, not the machine's actual location. 99.228.57.246:28015 is its address.

STHL 1 runs which version of Rust?

Rust network protocol 2633 and build 163207 on Windows is what STHL 1 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of STHL 1?

No response from STHL 1. It was last seen 20 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on STHL 1?

These tags are published by STHL 1 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

STHL 1 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, STHL 1 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to STHL 1?

Type client.connect 99.228.57.246:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players It holds 15 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163207
Build Game build: 163207.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.