STHL 1
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,633 top 71%
- Rank · 7d ago
- #15,837 ▲204 places up
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 851492983
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 534/600 | ▲+13+2.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 440/450 | ▼−37−7.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 217/225 | ▼−56−20.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 431/450 | ▼−9−2.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 42/250 | ▼−28−40.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 355/450 | ▲+14+4.3% |
Quick answers
from the figures on this pageRules & Settings
How is STHL 1 configured in terms of rules and settings?
No gather rate is given in the name of STHL 1. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on STHL 1?
The map on STHL 1 is procedural, size 3,500, with seed 851492983, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of STHL 1?
In the top 71% of all ranked servers, STHL 1 is #15,633 on player hours over the last seven days.
How full is STHL 1?
Right now, STHL 1 is offline; the last sighting was 20 days 9 hours ago.
Wipe Cycle
On what cycle does STHL 1 wipe?
No rhythm can be told for STHL 1 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 39 days 14 hours.
Server Details
What is the server location for STHL 1?
There is no region published for STHL 1. Rust Analytics reports the location a server claims, not the machine's actual location. 99.228.57.246:28015 is its address.
STHL 1 runs which version of Rust?
Rust network protocol 2633 and build 163207 on Windows is what STHL 1 runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of STHL 1?
No response from STHL 1. It was last seen 20 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on STHL 1?
These tags are published by STHL 1 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
STHL 1 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, STHL 1 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to STHL 1?
Type client.connect 99.228.57.246:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp15
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
