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RUST ANALYTICS
LIVE48,339PLY11,508SRV
QUOTE 99.248.68.75:28015 Offline checked 6h ago

Our Private Co-Op

Players · last
1/ 10
+124h
10% full
Day range 0 1
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 3
Rank
#4,045
top 18%
Rank · 7d ago
#6,715
2670 places up
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
99
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

AveragePeak
00.511.5211:0019:0003:0012:0020:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 02:49 UTC7d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average411/425−18−4.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average250/250−21−7.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average173/200+23+15.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average86/250−158−64.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−17−37.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average222/250+18+8.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Our Private Co-Op?

No gather rate is given in the name of Our Private Co-Op. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Our Private Co-Op?

The game generates the procedural map on Our Private Co-Op.

Activity

What position does Our Private Co-Op hold in the server rankings?

In the top 18% of all ranked servers, Our Private Co-Op is #4,045 on player hours over the last seven days.

What is the population on Our Private Co-Op?

At present, Our Private Co-Op is offline; the last sighting was 6 hours ago. The mean over the last seven days is 1 players, reaching 3 at its highest. At 23:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

What happens on wipe day at Our Private Co-Op?

The average peak across its recent wipes is 3 players. On the latest wipe, 17 hours after the wipe, the crowd peaked.

How often does Our Private Co-Op wipe?

There are too few wipes on record for Our Private Co-Op to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 7 days 7 hours ago the current world was created.

Server Overview

Where can Our Private Co-Op be found?

For Our Private Co-Op, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 99.248.68.75:28015.

Our Private Co-Op runs which version of Rust?

The version in use at Our Private Co-Op: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Our Private Co-Op and is it currently online?

Our Private Co-Op is down. The last time we saw it was 6 hours ago. 6 full days have passed with 100% uptime, 144 of 144 hours. First sighting by Rust Analytics: 7 October 2026.

Tags and Rankings

How should you interpret the tags on Our Private Co-Op?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Our Private Co-Op publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Our Private Co-Op appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Our Private Co-Op matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Our Private Co-Op?

Type client.connect 99.248.68.75:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.