Our Private Co-Op
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 1 peak 3
- Rank
- #4,045 top 18%
- Rank · 7d ago
- #6,715 ▲2670 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 99 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 02:49 UTC7d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average | 411/425 | ▼−18−4.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average | 250/250 | ▼−21−7.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 173/200 | ▲+23+15.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 86/250 | ▼−158−64.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▼−17−37.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 222/250 | ▲+18+8.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Our Private Co-Op?
No gather rate is given in the name of Our Private Co-Op. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Our Private Co-Op?
The game generates the procedural map on Our Private Co-Op.
Activity
What position does Our Private Co-Op hold in the server rankings?
In the top 18% of all ranked servers, Our Private Co-Op is #4,045 on player hours over the last seven days.
What is the population on Our Private Co-Op?
At present, Our Private Co-Op is offline; the last sighting was 6 hours ago. The mean over the last seven days is 1 players, reaching 3 at its highest. At 23:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
What happens on wipe day at Our Private Co-Op?
The average peak across its recent wipes is 3 players. On the latest wipe, 17 hours after the wipe, the crowd peaked.
How often does Our Private Co-Op wipe?
There are too few wipes on record for Our Private Co-Op to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 7 days 7 hours ago the current world was created.
Server Overview
Where can Our Private Co-Op be found?
For Our Private Co-Op, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 99.248.68.75:28015.
Our Private Co-Op runs which version of Rust?
The version in use at Our Private Co-Op: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Our Private Co-Op and is it currently online?
Our Private Co-Op is down. The last time we saw it was 6 hours ago. 6 full days have passed with 100% uptime, 144 of 144 hours. First sighting by Rust Analytics: 7 October 2026.
Tags and Rankings
How should you interpret the tags on Our Private Co-Op?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Our Private Co-Op publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Our Private Co-Op appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Our Private Co-Op matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Our Private Co-Op?
Type client.connect 99.248.68.75:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.