rast-tiny
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,509 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
no rhythm it keeps- usual gap
- 0.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 15:03 UTC27d ago | 0 | – | running | 0 |
| Wed 16 Sep, 03:13 UTC28d ago | 0 | – | 0.5 days | 0 |
| Tue 15 Sep, 18:41 UTC28d ago | 0 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average | 270/250 | ▼−6−2.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 156/200 | ▲+13+9.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 218/250 | ▲+12+5.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 149/200 | ▼−18−10.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 22/250 | ▼−14−39.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 115/150 | ▼−20−14.7% |
Quick answers
from the figures on this pageRules & Settings
How is rast-tiny configured in terms of rules and settings?
No gather rate is given in the name of rast-tiny. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is not active.
What is the current map on rast-tiny?
The game generates the procedural map on rast-tiny.
Player Count
What position does rast-tiny hold in the server rankings?
For the last seven days, rast-tiny holds rank #15,509 on player hours, in the top – of all ranked servers.
How full is rast-tiny?
At present, rast-tiny is offline; the last sighting was 27 days 11 hours ago.
Wipe Cycle
How does rast-tiny handle wipe day?
Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does rast-tiny wipe?
There is no next wipe to predict for rast-tiny, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 27 days 11 hours.
Server Info
Where can rast-tiny be found?
No region is published by rast-tiny. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 99.254.35.61:28015.
What Rust version is rast-tiny running?
Rust network protocol 2633 and build 164538 on Windows is what rast-tiny runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of rast-tiny?
No response from rast-tiny. It was last seen 27 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on rast-tiny?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164538 (Build): Build 164538; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which rast-tiny publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does rast-tiny show up in Rust Analytics lists and filters?
On Rust Analytics, rast-tiny matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to rast-tiny?
The console route: start Rust, press F1, enter client.connect 99.254.35.61:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164538,ts8
Game
gmrust
mp10
ts8
v2633
cs164538
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.