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RUST ANALYTICS
LIVE83,846PLY11,714SRV
QUOTE 99.254.42.127:28015 Offline checked 21d ago

rast-test

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,005
top 65%
Rank · 7d ago
#8,009
6996 places down
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepTue 22 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 17:55 UTC21d ago 1 – running 0
Tue 22 Sep, 05:50 UTC22d ago 1 – 0.5 days 0
Fri 18 Sep, 18:29 UTC25d ago 1 held half 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average551/600−12−2.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average422/450−54−11.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average208/225−47−18.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average404/400−36−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average43/250−27−38.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average352/425+26+7.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on rast-test?

No gather rate is given in the name of rast-test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is not active.

What is the current map on rast-test?

The game generates the procedural map on rast-test.

Population

Where does rast-test sit in the rankings?

In the top 65% of all ranked servers, rast-test is #15,005 on player hours over the last seven days.

How full is rast-test?

At present, rast-test is offline; the last sighting was 21 days 21 hours ago.

Wipe Cycle

What happens on wipe day at rast-test?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what cycle does rast-test wipe?

There is no next wipe to predict for rast-test, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 21 days 22 hours ago the current world was created.

Server Details

What is the location of rast-test?

No region is published by rast-test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 99.254.42.127:28015.

What Rust version is rast-test running?

The version in use at rast-test: Rust network protocol 2633 and build 165145, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of rast-test?

No response from rast-test. It was last seen 21 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 18 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on rast-test?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165145 (Build): Build 165145; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which rast-test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature rast-test?

On Rust Analytics, rast-test matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join rast-test?

The console route: start Rust, press F1, enter client.connect 99.254.42.127:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165145,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165145
Build Build 165145.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.