[AU] All-Star Rust
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,466 top 68% · #193 in OC
- Rank · 7d ago
- #15,246 ▼220 places down
- Last wipe
- 40d ago monthly schedule
- Next wipe
- 22d 22h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 89% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustafied.com - AU LongOC · groups of 16+ · monthly · 160 on average | 43/100 | ▼−19−31.1% | |
| 2 | [AU] Facepunch Premium 1OC · groups of 8+ · monthly · 17 on average | 8/250 | ▼−3−28.9% | |
| 3 | [AU] Facepunch 1OC · groups of 8+ · monthly · 14 on average | 9/250 | ▲+1+9.1% | |
| 4 | ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average | 1/100 | ▪+0−33.3% | |
| 5 | WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average | 4/500 | ▼−2−34.2% | |
| 6 | [NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average | 1/75 | ▼−1−50.0% |
Quick answers
from the figures on this pageServer Rules
How is [AU] All-Star Rust configured in terms of rules and settings?
No gather rate appears in the name of [AU] All-Star Rust. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [AU] All-Star Rust?
The game generates the procedural map on [AU] All-Star Rust.
Player Count
What position does [AU] All-Star Rust hold in the server rankings?
On seven-day player hours, [AU] All-Star Rust sits at #15,466, in the top 68% across ranked servers and #193 in Oceania.
How many players does [AU] All-Star Rust have?
At present, [AU] All-Star Rust is offline; the last sighting was 22 days 17 hours ago.
Wipe Schedule
How often does [AU] All-Star Rust wipe?
Using the force wipe, [AU] All-Star Rust's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 40 days 1 hours. The tags state monthly wipes.
Server Details
Where can [AU] All-Star Rust be found?
In Oceania, [AU] All-Star Rust lists itself with the OC tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 1.145.7.246:28015.
[AU] All-Star Rust is on which Rust version?
Rust network protocol 2633 and build 164530 on Linux is what [AU] All-Star Rust runs. Joining requires the same protocol on your game, which Steam updates.
Is [AU] All-Star Rust up, and how consistent is its uptime?
No response from [AU] All-Star Rust. It was last seen 22 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 21 September 2026.
Tags and Rankings
What is the meaning of the tags on [AU] All-Star Rust?
These tags are published by [AU] All-Star Rust and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; OC (Oceania): The server browser files it under Oceania. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does [AU] All-Star Rust show up in Rust Analytics lists and filters?
These Rust Analytics lists include [AU] All-Star Rust: Rust servers in Oceania, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How to Join
What steps do I take to join [AU] All-Star Rust?
Type client.connect 1.145.7.246:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^m,^v,OC,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.