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RUST ANALYTICS
LIVE74,707PLY11,724SRV
QUOTE 1.145.7.246:28015 Offline OC checked 22d ago

[AU] All-Star Rust

monthly wipes vanilla
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,466
top 68% · #193 in OC
Rank · 7d ago
#15,246
220 places down
Last wipe
40d ago
monthly schedule
Next wipe
22d 22h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers, top 89% in OC. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 22h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustafied.com - AU LongOC · groups of 16+ · monthly · 160 on average43/100−19−31.1%
2[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 17 on average8/250−3−28.9%
3[AU] Facepunch 1OC · groups of 8+ · monthly · 14 on average9/250+1+9.1%
4ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average1/100+0−33.3%
5WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average4/500−2−34.2%
6[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average1/75−1−50.0%

Quick answers

from the figures on this page

Server Rules

How is [AU] All-Star Rust configured in terms of rules and settings?

No gather rate appears in the name of [AU] All-Star Rust. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [AU] All-Star Rust?

The game generates the procedural map on [AU] All-Star Rust.

Player Count

What position does [AU] All-Star Rust hold in the server rankings?

On seven-day player hours, [AU] All-Star Rust sits at #15,466, in the top 68% across ranked servers and #193 in Oceania.

How many players does [AU] All-Star Rust have?

At present, [AU] All-Star Rust is offline; the last sighting was 22 days 17 hours ago.

Wipe Schedule

How often does [AU] All-Star Rust wipe?

Using the force wipe, [AU] All-Star Rust's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 40 days 1 hours. The tags state monthly wipes.

Server Details

Where can [AU] All-Star Rust be found?

In Oceania, [AU] All-Star Rust lists itself with the OC tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 1.145.7.246:28015.

[AU] All-Star Rust is on which Rust version?

Rust network protocol 2633 and build 164530 on Linux is what [AU] All-Star Rust runs. Joining requires the same protocol on your game, which Steam updates.

Is [AU] All-Star Rust up, and how consistent is its uptime?

No response from [AU] All-Star Rust. It was last seen 22 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 21 September 2026.

Tags and Rankings

What is the meaning of the tags on [AU] All-Star Rust?

These tags are published by [AU] All-Star Rust and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; OC (Oceania): The server browser files it under Oceania. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [AU] All-Star Rust show up in Rust Analytics lists and filters?

These Rust Analytics lists include [AU] All-Star Rust: Rust servers in Oceania, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How to Join

What steps do I take to join [AU] All-Star Rust?

Type client.connect 1.145.7.246:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^v,OC,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.