[AU] Facepunch Premium 1
Key statistics
the figures behind the quote- Players now
- 9/ 250 4% full
- Change · 24h
- ▼−17 −64.8% from 26
- 7-day average
- 17 peak 46
- Rank
- #831 top 4%
- Rank · 7d ago
- #620 ▼211 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 14h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2,832 player hours, last seven days
- Map
- 4500 Procedural Map · seed 2076371107
- First seen
- 13 Sep 2026 au__premium__1.playrust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 41 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 87 players, last three wipes
Coming wipes
- 22d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 87, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW12d ago | 87 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustafied.com - AU LongOC · groups of 16+ · monthly · 156 on average | 115/150 | ▼−41−26.3% | |
| 2 | ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average | 6/100 | ▼−1−17.2% | |
| 3 | WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average | 6/500 | ▪+0+0.0% | |
| 4 | [NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average | 2/75 | ▼−3−61.9% | |
| 5 | Grass touchers NZ Monthly | Low Upkeep | Low NZ PingOC · groups of 8+ · monthly · 2 on average | 1/100 | ▼−2−64.7% | |
| 6 | Mates and Mayhem | AU/NZ | Monthly | BP Wipes | Low UpKeepOC · groups of 8+ · monthly · 2 on average | 2/75 | ▪+0−4.0% |
Quick answers
from the figures on this pageRules & Settings
How is [AU] Facepunch Premium 1 configured in terms of rules and settings?
No gather rate appears in the name of [AU] Facepunch Premium 1. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it in the Official tab of Rust's server list. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. Joining needs premium status. VAC is active.
What is the current map on [AU] Facepunch Premium 1?
A procedural map of size 4,500 with seed 2076371107 runs on [AU] Facepunch Premium 1, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does [AU] Facepunch Premium 1 hold in the server rankings?
In the top 4% of all ranked servers, [AU] Facepunch Premium 1 is #831 on player hours over the last seven days.
How many players does [AU] Facepunch Premium 1 have?
9 of 250 slots on [AU] Facepunch Premium 1 are filled right now. The mean over the last seven days is 17 players, reaching 46 at its highest. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 34 players.
Wipe Schedule
What happens on wipe day at [AU] Facepunch Premium 1?
Recent wipes at this server drew an average peak of 87 players. On the latest wipe, 16 hours after the wipe, the crowd peaked.
On what cycle does [AU] Facepunch Premium 1 wipe?
The only wipe at [AU] Facepunch Premium 1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 11 hours old. A monthly wipe schedule is published in its tags.
Server Overview
What is the location of [AU] Facepunch Premium 1?
No region tag is published by [AU] Facepunch Premium 1, though its name points to Oceania. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.161.199.59:28015 is its address.
How is the performance on [AU] Facepunch Premium 1?
Server fps over the last 48 hours: 163 on average, 123 at the lowest. 153,302 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 5,649 MB. What players feel as lag is low fps together with a rising entity count.
[AU] Facepunch Premium 1 is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Windows, running on [AU] Facepunch Premium 1. The protocol has to match for you to join, and Steam applies that update.
How reliable is [AU] Facepunch Premium 1 and is it currently online?
The server is live: [AU] Facepunch Premium 1 is online. The reported uptime puts its last restart at about 16 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on [AU] Facepunch Premium 1?
These tags are published by [AU] Facepunch Premium 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp250 (Max players): It holds 250 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available to new players here; ^q (Premium): Joining needs premium status; sc2 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The top of this page and the tags both show its players now, its queue and when its world was made.
Who operates [AU] Facepunch Premium 1?
The same operator most likely runs [AU] Facepunch Premium 1 and the 124 other servers we track that publish a playrust.com hostname.
[AU] Facepunch Premium 1 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include [AU] Facepunch Premium 1: Rust tutorial servers, by population, Rust servers in Oceania, Official Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.
Connection
How can I connect to [AU] Facepunch Premium 1?
Type client.connect 51.161.199.59:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Joining needs premium status.
Server tags
what each one meansPublished as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,^q,sc2,ts8
On Rust Analytics
Game
gmrust
mp250
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Mods and access
^q
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
