Skip to the page
RUST ANALYTICS
LIVE92,789PLY11,771SRV
QUOTE 51.161.199.44:28015 Online checked 10m ago

[AU] Facepunch 1

official monthly wipes vanilla
Players · last
10/ 250
−1−5.5%24h
4% full
Day range 5 23
7-day avg 14 peak 35
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
10/ 250
4% full
Change · 24h
−1
−5.5% from 11
7-day average
14
peak 35
Rank
#920
top 4%
Rank · 7d ago
#1,007
87 places up
Last wipe
12d ago
monthly schedule
Next wipe
23d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2,283
player hours, last seven days
Map
4500
Procedural Map · seed 937701272
First seen
13 Sep 2026
au__1.playrust.com

Players

AveragePeak
01020304019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 23 players.

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 23d 0h

The force wipe · high confidence

wipe-day peak
30
players, last three wipes

Coming wipes

  1. 23d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW12d ago 30 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustafied.com - AU LongOC · groups of 16+ · monthly · 160 on average42/100+2+4.1%
2ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average0/100−1−100.0%
3WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average6/500+0+0.0%
4[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average1/75+0+0.0%
5Grass touchers NZ Monthly | Low Upkeep | Low NZ PingOC · groups of 8+ · monthly · 2 on average1/100+0+0.0%
6Mates and Mayhem | AU/NZ | Monthly | BP Wipes | Low UpKeepOC · groups of 8+ · monthly · 2 on average1/75+1

Quick answers

from the figures on this page

Rules & Settings

How is [AU] Facepunch 1 configured in terms of rules and settings?

No gather rate is given in the name of [AU] Facepunch 1. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it in the Official tab of Rust's server list. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

What is the current map on [AU] Facepunch 1?

[AU] Facepunch 1 uses a procedural map of size 4,500 with seed 937701272, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does [AU] Facepunch 1 hold in the server rankings?

For the last seven days, [AU] Facepunch 1 holds rank #920 on player hours, in the top 4% of all ranked servers.

How full is [AU] Facepunch 1?

10 of 250 slots on [AU] Facepunch 1 are filled at the moment. The mean over the last seven days is 14 players, reaching 35 at its highest. At 06:00 UTC in the last 48 hours, it averaged 20 players, the busiest hour.

Wipe Cycle

What happens on wipe day at [AU] Facepunch 1?

Recent wipes at this server drew an average peak of 30 players. On the latest wipe, 41 hours after the wipe, the crowd peaked.

How often does [AU] Facepunch 1 wipe?

Once a month, at the force wipe, [AU] Facepunch 1 wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days. The tags state monthly wipes.

Server Details

What is the server location for [AU] Facepunch 1?

Its name points to Oceania, but [AU] Facepunch 1 publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.161.199.44:28015.

How is the performance on [AU] Facepunch 1?

The last 48 hours average 182 server fps, the low being 151. At its peak it held 141,218 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,556 MB. A climbing entity count plus low fps is the lag players report.

[AU] Facepunch 1 runs which version of Rust?

The version in use at [AU] Facepunch 1: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [AU] Facepunch 1 and is it currently online?

Online at this moment: [AU] Facepunch 1. 5 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on [AU] Facepunch 1?

Published by [AU] Facepunch 1 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp250 (Max players): It holds 250 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial is offered for new players; sc2 (Custom tag): A non-standard tag, added by the owner or through a plugin. The top of this page and the tags both show its players now, its queue and when its world was made.

Who is behind [AU] Facepunch 1?

A playrust.com hostname is published by [AU] Facepunch 1 and by 124 other servers we track, which indicates one operator.

[AU] Facepunch 1 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [AU] Facepunch 1: Rust tutorial servers, by population, Rust servers in Oceania, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Joining the Server

What steps do I take to join [AU] Facepunch 1?

Type client.connect 51.161.199.44:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust's standard survival mode.
mp250
Max players It holds 250 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on Facepunch's tutorial is offered for new players.

Other

sc2
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.