Key statistics
the figures behind the quote- Players now
- 10/ 250 4% full
- Change · 24h
- ▼−1 −5.5% from 11
- 7-day average
- 14 peak 35
- Rank
- #920 top 4%
- Rank · 7d ago
- #1,007 ▲87 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 23d 0h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2,283 player hours, last seven days
- Map
- 4500 Procedural Map · seed 937701272
- First seen
- 13 Sep 2026 au__1.playrust.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 23 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 30 players, last three wipes
Coming wipes
- 23d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW12d ago | 30 | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustafied.com - AU LongOC · groups of 16+ · monthly · 160 on average | 42/100 | ▲+2+4.1% | |
| 2 | ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average | 0/100 | ▼−1−100.0% | |
| 3 | WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average | 6/500 | ▪+0+0.0% | |
| 4 | [NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average | 1/75 | ▪+0+0.0% | |
| 5 | Grass touchers NZ Monthly | Low Upkeep | Low NZ PingOC · groups of 8+ · monthly · 2 on average | 1/100 | ▪+0+0.0% | |
| 6 | Mates and Mayhem | AU/NZ | Monthly | BP Wipes | Low UpKeepOC · groups of 8+ · monthly · 2 on average | 1/75 | ▲+1 |
Quick answers
from the figures on this pageRules & Settings
How is [AU] Facepunch 1 configured in terms of rules and settings?
No gather rate is given in the name of [AU] Facepunch 1. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it in the Official tab of Rust's server list. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
What is the current map on [AU] Facepunch 1?
[AU] Facepunch 1 uses a procedural map of size 4,500 with seed 937701272, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What position does [AU] Facepunch 1 hold in the server rankings?
For the last seven days, [AU] Facepunch 1 holds rank #920 on player hours, in the top 4% of all ranked servers.
How full is [AU] Facepunch 1?
10 of 250 slots on [AU] Facepunch 1 are filled at the moment. The mean over the last seven days is 14 players, reaching 35 at its highest. At 06:00 UTC in the last 48 hours, it averaged 20 players, the busiest hour.
Wipe Cycle
What happens on wipe day at [AU] Facepunch 1?
Recent wipes at this server drew an average peak of 30 players. On the latest wipe, 41 hours after the wipe, the crowd peaked.
How often does [AU] Facepunch 1 wipe?
Once a month, at the force wipe, [AU] Facepunch 1 wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days. The tags state monthly wipes.
Server Details
What is the server location for [AU] Facepunch 1?
Its name points to Oceania, but [AU] Facepunch 1 publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.161.199.44:28015.
How is the performance on [AU] Facepunch 1?
The last 48 hours average 182 server fps, the low being 151. At its peak it held 141,218 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,556 MB. A climbing entity count plus low fps is the lag players report.
[AU] Facepunch 1 runs which version of Rust?
The version in use at [AU] Facepunch 1: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is [AU] Facepunch 1 and is it currently online?
Online at this moment: [AU] Facepunch 1. 5 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on [AU] Facepunch 1?
Published by [AU] Facepunch 1 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust's standard survival mode; mp250 (Max players): It holds 250 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial is offered for new players; sc2 (Custom tag): A non-standard tag, added by the owner or through a plugin. The top of this page and the tags both show its players now, its queue and when its world was made.
Who is behind [AU] Facepunch 1?
A playrust.com hostname is published by [AU] Facepunch 1 and by 124 other servers we track, which indicates one operator.
[AU] Facepunch 1 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [AU] Facepunch 1: Rust tutorial servers, by population, Rust servers in Oceania, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Joining the Server
What steps do I take to join [AU] Facepunch 1?
Type client.connect 51.161.199.44:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On Rust Analytics
Game
gmrust
mp250
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
