RUST UNTIMATE.RATE
Key statistics
the figures behind the quote- Players now
- 0/ 6 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,643 top 71%
- Rank · 7d ago
- #15,831 ▼812 places down
- Last wipe
- 17d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 40/300 | ▲+13+50.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 68/245 | ▲+38+129.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 28/1000 | ▼−5−14.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−5−40.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 39/700 | ▼−46−53.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RUST UNTIMATE.RATE?
No gather rate appears in the name of RUST UNTIMATE.RATE. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Population
Where does RUST UNTIMATE.RATE sit in the rankings?
In the top 71% of all ranked servers, RUST UNTIMATE.RATE is #16,643 on player hours over the last seven days.
How many players does RUST UNTIMATE.RATE have?
At present, RUST UNTIMATE.RATE is offline; the last sighting was 17 days 11 hours ago.
Wipe Cycle
How often does RUST UNTIMATE.RATE wipe?
No rhythm can be told for RUST UNTIMATE.RATE yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 17 days 19 hours ago the current world was created.
Server Overview
Where can RUST UNTIMATE.RATE be found?
There is no region published for RUST UNTIMATE.RATE. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 1.47.54.80:28015 is its address.
RUST UNTIMATE.RATE is on which Rust version?
The version in use at RUST UNTIMATE.RATE: Rust network protocol 2633 and build 162929, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is RUST UNTIMATE.RATE up, and how consistent is its uptime?
Offline at this moment: RUST UNTIMATE.RATE. Last seen 17 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.
Tags & Filters
What is the meaning of the tags on RUST UNTIMATE.RATE?
Published by RUST UNTIMATE.RATE for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp6 (Max players): Capacity: 6 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does RUST UNTIMATE.RATE show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RUST UNTIMATE.RATE: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What steps do I take to join RUST UNTIMATE.RATE?
The console route: start Rust, press F1, enter client.connect 1.47.54.80:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp6
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.