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RUST ANALYTICS
LIVE49,891PLY11,600SRV
QUOTE 100.16.201.243:28015 Online checked 12m ago

MS01 Local Rust

Players · last
0/ 20
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,436
top 65%
Rank · 7d ago
#16,839
2403 places up
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 4

The first 48 hours of its last wipes

Wed 7 OctWed 23 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:07 UTC6d ago 1 – running 0
Wed 23 Sep, 13:50 UTC20d ago 1 halved by day 4 13.9 days 0
Tue 22 Sep, 16:19 UTC21d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average213/225+29+15.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average172/225+58+50.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average390/400−25−6.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average170/200+65+61.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250+3+9.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average142/225+46+47.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on MS01 Local Rust?

The name of MS01 Local Rust carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on MS01 Local Rust?

MS01 Local Rust uses a procedural map, which the game generates.

Player Count

Where does MS01 Local Rust sit in the rankings?

For the last seven days, MS01 Local Rust holds rank #14,436 on player hours, in the top 65% of all ranked servers.

What is the population on MS01 Local Rust?

0 of 20 slots on MS01 Local Rust are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

What can you expect on wipe day for MS01 Local Rust?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 4 when it did not hold.

When does MS01 Local Rust schedule its wipes?

There is no next wipe to predict for MS01 Local Rust, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 6 days 12 hours ago the current world was created.

Server Overview

Where can MS01 Local Rust be found?

For MS01 Local Rust, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 100.16.201.243:28015 is its address.

MS01 Local Rust runs which version of Rust?

The build is Rust network protocol 2634 and build 167058 on Linux, running on MS01 Local Rust. Joining requires the same protocol on your game, which Steam updates.

How reliable is MS01 Local Rust and is it currently online?

MS01 Local Rust is up. It is taking players now. 7 full days have passed with 86% uptime, 144 of 168 hours. First sighting by Rust Analytics: 16 September 2026.

Tags & Filters

How should you interpret the tags on MS01 Local Rust?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which MS01 Local Rust publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

MS01 Local Rust appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature MS01 Local Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

How can I connect to MS01 Local Rust?

Type client.connect 100.16.201.243:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players It holds 20 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.