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RUST ANALYTICS
LIVE44,746PLY11,562SRV
QUOTE 102.216.78.49:28015 Offline checked 6d ago

PureDMABuckleShoe

Players · last
1/ 5
n/a24h
20% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,206
top 41%
Rank · 7d ago
#6,477
2729 places down
Last wipe
12d ago
no schedule published
Next wipe
22d 17h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 17h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:59 UTC FW12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average166/225−6−3.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average119/200+17+16.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average427/425+30+7.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average142/200+51+56.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average25/250−1−3.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average126/175+39+45.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on PureDMABuckleShoe?

The name of PureDMABuckleShoe carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on PureDMABuckleShoe?

A procedural map runs on PureDMABuckleShoe, created by the game.

Population

Where does PureDMABuckleShoe sit in the rankings?

For the last seven days, PureDMABuckleShoe holds rank #9,206 on player hours, in the top 41% of all ranked servers.

How many players does PureDMABuckleShoe have?

Right now, PureDMABuckleShoe is offline; the last sighting was 6 days 7 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Cycle

What can you expect on wipe day for PureDMABuckleShoe?

Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak.

When does PureDMABuckleShoe schedule its wipes?

The only wipe at PureDMABuckleShoe is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 4 hours ago the current world was created.

Server Details

Where can PureDMABuckleShoe be found?

For PureDMABuckleShoe, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 102.216.78.49:28015.

PureDMABuckleShoe runs which version of Rust?

The build is Rust network protocol 2634 and build 167058 on Windows, running on PureDMABuckleShoe. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of PureDMABuckleShoe?

Offline at this moment: PureDMABuckleShoe. Last seen 6 days 7 hours ago. 4% is its uptime for the last 7 full days, 7 of 168 hours. First sighting by Rust Analytics: 17 September 2026.

Tags & Filters

What is the meaning of the tags on PureDMABuckleShoe?

Published by PureDMABuckleShoe for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature PureDMABuckleShoe?

On Rust Analytics, PureDMABuckleShoe matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to PureDMABuckleShoe?

Type client.connect 102.216.78.49:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Game build: 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.