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RUST ANALYTICS
LIVE35,787PLY11,496SRV
QUOTE 102.218.213.38:28015 Online checked 11m ago

Scrapland | PVE | RP

moddedoxidepve
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#4,890
top 22%
Rank · 7d ago
#4,970
80 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
55
player hours, last seven days
Map
4000
Procedural Map · seed 1432924091
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14.4 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:15 UTC FW12d ago 3 – running 3
Thu 17 Sep, 07:49 UTC26d ago 5 halved by day 2 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average63/2000−15−18.9%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 203 on average211/2000+72+51.3%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average17/200−15−46.9%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 76 on average26/100−54−67.5%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average46/200+3+7.6%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average35/100+2+4.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Scrapland | PVE | RP?

No gather rate appears in the name of Scrapland | PVE | RP. The default group size of 8 players applies here. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on Scrapland | PVE | RP?

A procedural map of size 4,000 with seed 1432924091 runs on Scrapland | PVE | RP, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of Scrapland | PVE | RP?

For the last seven days, Scrapland | PVE | RP holds rank #4,890 on player hours, in the top 22% of all ranked servers.

How full is Scrapland | PVE | RP?

0 of 100 slots on Scrapland | PVE | RP are filled right now. The mean over the last seven days is 0 players, reaching 4 at its highest. At 08:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

What can you expect on wipe day for Scrapland | PVE | RP?

An average of 4 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 2 when it did not hold.

When does Scrapland | PVE | RP schedule its wipes?

No rhythm can be told for Scrapland | PVE | RP yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 10 hours ago the current world was created.

Server Overview

What is the server location for Scrapland | PVE | RP?

There is no region published for Scrapland | PVE | RP. Rust Analytics reports the location a server claims, not the machine's actual location. 102.218.213.38:28015 is its address.

Is Scrapland | PVE | RP performing well?

Server fps over the last 48 hours: 58 on average, 51 at the lowest. The entity count reached 106,071, covering buildings, deployables and all else in the world. Memory use peaked at 3,354 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is Scrapland | PVE | RP running?

The version in use at Scrapland | PVE | RP: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Scrapland | PVE | RP and is it currently online?

Scrapland | PVE | RP is up. It is taking players now. The reported uptime puts its last restart at about 22 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Scrapland | PVE | RP?

Published by Scrapland | PVE | RP for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Scrapland | PVE | RP?

The following Rust Analytics lists feature Scrapland | PVE | RP: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Scrapland | PVE | RP?

The console route: start Rust, press F1, enter client.connect 102.218.213.38:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build It runs build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.