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RUST ANALYTICS
LIVE87,718PLY11,785SRV
QUOTE 102.39.118.251:28015 Online AF checked 10m ago

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

biweekly wipes moddedcarbon
Players · last
3/ 50
+224h
6% full
Day range 0 3
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
3/ 50
6% full
Change · 24h
+2
no reading a day ago
7-day average
1
peak 5
Rank
#3,588
top 16% · #12 in AF
Rank · 7d ago
#2,258
1330 places down
Last wipe
9d ago
biweekly schedule
Next wipe
4d 5h
Sun 18 Oct, 01:13 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
136
player hours, last seven days
Map
3500
Procedural Map · seed 1862422565
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 16% of all ranked servers, top 34% in AF. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSunday 18 October, 01:13 UTCin 4d 5h

Its biweekly schedule tag · low confidence

usual gap
8.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
7
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 4d 5hSun 18 Oct, 01:13 UTC
  2. 18d 5hSun 1 Nov, 01:13 UTC
  3. 22d 23hThu 5 Nov, 19:00 UTCFW
  4. 32d 5hSun 15 Nov, 01:13 UTC

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:13 UTC9d ago 10 – running 3
Thu 1 Oct, 18:26 UTC FW12d ago 6 held half 2.3 days 3
Thu 17 Sep, 19:37 UTC25d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 2 on average3/100+0+2.9%
2Intoxicated ZA Vanilla 1 - 01 Oct - Full wipeAF · groups of 8+ · biweekly · 9 on average7/100+1+15.1%
3Intoxicated ZA Vanilla 3 - 01 Oct - Fresh wipeAF · groups of 8+ · monthly · 54 on average102/150+10+10.6%
4ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 4 on average13/50+8+178.6%
5Voodoo ZAAF · groups of 8+ · monthly · 3 on average3/100+2+135.7%
6Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 22 on average7/100−13−65.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

No gather rate is given in the name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

A procedural map of size 3,500 with seed 1862422565 runs on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

On seven-day player hours, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | sits at #3,588, in the top 16% across ranked servers and #12 in Africa.

How full is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

3 of 50 slots on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | are filled at the moment. Average players over seven days: 1; peak: 5. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 1 players.

Wipe Frequency

How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | handle wipe day?

Recent wipes at this server drew an average peak of 7 players. 16 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

When does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | schedule its wipes?

Its tag guides the prediction, as [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | has too few wipes on record to confirm its schedule. On Sunday 18 October at 01:13 UTC the next wipe is due. 9 days 17 hours ago the current world was created. A fortnightly wipe is published in its tags.

Server Info

What is the server location for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

In Africa, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists itself with the AF tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 102.39.118.251:28015.

How is the performance on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Average server fps for the last 48 hours is 201; the floor was 149. At its peak it held 86,097 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,012 MB. A climbing entity count plus low fps is the lag players report.

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs which version of Rust?

The version in use at [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: Rust network protocol 2634 and build 167584, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Online at this moment: [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. 9 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; AF (Africa): Africa is its browser listing, which [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: Modded Rust servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

What is the process to join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Type client.connect 102.39.118.251:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/cDHcf229qe.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Region

AF
Africa Africa is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.