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RUST ANALYTICS
LIVE46,402PLY11,573SRV
QUOTE 103.1.213.78:28065 Online checked 10m ago

[Local Server] All Welcome

Players · last
0/ 50
−124h
0% full
Day range 0 1
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
−1
no reading a day ago
7-day average
1
peak 3
Rank
#3,769
top 17%
Rank · 7d ago
#4,022
253 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
119
player hours, last seven days
Map
4000
Procedural Map · seed 1829117656
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average175/225+3+1.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average122/200+20+19.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average419/425+22+5.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average145/200+54+60.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average25/250−1−3.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average131/175+44+50.7%

Quick answers

from the figures on this page

Server Rules

How is [Local Server] All Welcome configured in terms of rules and settings?

No gather rate is given in the name of [Local Server] All Welcome. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [Local Server] All Welcome?

[Local Server] All Welcome uses a procedural map of size 4,000 with seed 1829117656, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of [Local Server] All Welcome?

For the last seven days, [Local Server] All Welcome holds rank #3,769 on player hours, in the top 17% of all ranked servers.

What is the population on [Local Server] All Welcome?

0 of 50 slots on [Local Server] All Welcome are filled right now. The seven-day average is 1 players, with a peak of 3. At 22:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

On what cycle does [Local Server] All Welcome wipe?

There are too few wipes on record for [Local Server] All Welcome to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 2 hours old.

Server Details

What is the server location for [Local Server] All Welcome?

For [Local Server] All Welcome, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 103.1.213.78:28065.

Is [Local Server] All Welcome performing well?

Average server fps for the last 48 hours is 30; the floor was 30. 96,483 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,558 MB. What players feel as lag is low fps together with a rising entity count.

[Local Server] All Welcome runs which version of Rust?

The version in use at [Local Server] All Welcome: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is [Local Server] All Welcome up, and how consistent is its uptime?

The server is live: [Local Server] All Welcome is online. 20 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.

Tags and Rankings

How should you interpret the tags on [Local Server] All Welcome?

Published by [Local Server] All Welcome for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [Local Server] All Welcome show up in Rust Analytics lists and filters?

On Rust Analytics, [Local Server] All Welcome matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to [Local Server] All Welcome?

Type client.connect 103.1.213.78:28065 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.