[AU]ICC Community Server|5x|Free Mini Spawn
Key statistics
the figures behind the quote- Players now
- 0/ 75 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #7,515 top 34%
- Rank · 7d ago
- #7,565 ▲50 places up
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 22d 22h Thu 5 Nov, 19:00 UTC FW
- Group limit
- quad players per team
- Gather rate
- 5x read from the name
- Score
- 15 player hours, last seven days
- Map
- 4500 Custom Map · seed 1
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, and #415 of the quad servers (top 50%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:29 UTC11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 11 on average | 4/100 | ▼−5−57.1% | |
| 2 | Rusty Island Paradise AU 5X PVEOC · groups of 8+ · 5x · monthly · 2 on average | 0/100 | ▼−1−100.0% | |
| 3 | Friend Not Foe / PvE Community / AustralasiaOC · quad · biweekly · 1 on average | 0/50 | ▪+0 | |
| 4 | [AU] Rust PVE HOME TP - NOOB FRIENDLY- EVENTSOC · quad · biweekly · 1 on average | 0/50 | ▪+0 | |
| 5 | Hex AU 5x PVE | OLD IP | connect au.hexrust.comOC · groups of 8+ · 5x · biweekly · 26 on average | 0/100 | ▼−15−100.0% | |
| 6 | The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 6 on average | 3/100 | ▼−3−51.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on [AU]ICC Community Server|5x|Free Mini Spawn?
A gather rate of 5x appears in the name of [AU]ICC Community Server|5x|Free Mini Spawn. The group limit is 4 players, set via quad. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [AU]ICC Community Server|5x|Free Mini Spawn?
A procedural map of size 4,500 with seed 1 runs on [AU]ICC Community Server|5x|Free Mini Spawn, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.
Player Count
Where does [AU]ICC Community Server|5x|Free Mini Spawn sit in the rankings?
For the last seven days, [AU]ICC Community Server|5x|Free Mini Spawn holds rank #7,515 on player hours, in the top 34% of all ranked servers. In the quad group, it ranks #415.
How full is [AU]ICC Community Server|5x|Free Mini Spawn?
0 of 75 slots on [AU]ICC Community Server|5x|Free Mini Spawn are filled right now. The seven-day average is 0 players, with a peak of 2. At 03:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
What happens on wipe day at [AU]ICC Community Server|5x|Free Mini Spawn?
An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked.
On what cycle does [AU]ICC Community Server|5x|Free Mini Spawn wipe?
Once a month, at the force wipe, [AU]ICC Community Server|5x|Free Mini Spawn wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 11 days 13 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Details
What is the location of [AU]ICC Community Server|5x|Free Mini Spawn?
No region tag is published by [AU]ICC Community Server|5x|Free Mini Spawn, though its name points to Oceania. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 103.15.237.162:28015 is its address.
Is [AU]ICC Community Server|5x|Free Mini Spawn performing well?
Server fps over the last 48 hours: 60 on average, 60 at the lowest. The entity count reached 121,338, covering buildings, deployables and all else in the world. Memory use peaked at 5,855 MB. Low fps and growing entities are the source of felt lag.
What Rust version is [AU]ICC Community Server|5x|Free Mini Spawn running?
The version in use at [AU]ICC Community Server|5x|Free Mini Spawn: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is [AU]ICC Community Server|5x|Free Mini Spawn up, and how consistent is its uptime?
Online at this moment: [AU]ICC Community Server|5x|Free Mini Spawn. 4 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 98% uptime, 164 of 168 hours. The earliest Rust Analytics saw it was 30 September 2026.
Server Tags
What is the meaning of the tags on [AU]ICC Community Server|5x|Free Mini Spawn?
These tags are published by [AU]ICC Community Server|5x|Free Mini Spawn and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): Capacity: 75 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature [AU]ICC Community Server|5x|Free Mini Spawn?
The following Rust Analytics lists feature [AU]ICC Community Server|5x|Free Mini Spawn: Rust servers with 5x gather rates, Rust servers in Oceania, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.
How to Join
How can I connect to [AU]ICC Community Server|5x|Free Mini Spawn?
The console route: start Rust, press F1, enter client.connect 103.15.237.162:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/pEbPD7sKKF.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts4,^o^z
Game
gmrust
mp75
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.