A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 8 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 5
- Rank
- #6,212 top 28%
- Rank · 7d ago
- #7,188 ▲976 places up
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 26 player hours, last seven days
- Map
- 1500 Procedural Map · seed 1390688513
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 2.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 2.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 05:52 UTC3d ago | 5 | – | running | 0 |
| Sat 3 Oct, 01:54 UTC11d ago | 3 | halved by day 3 | 8.2 days | 0 |
| Mon 28 Sep, 06:22 UTC16d ago | 2 | halved by day 2 | 4.8 days | 0 |
| Sun 27 Sep, 10:53 UTC17d ago | 2 | – | 0.8 days | 0 |
| Sun 27 Sep, 04:11 UTC17d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 25/300 | ▲+11+81.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 25/225 | ▲+4+19.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−3.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 6/1000 | ▼−3−35.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▲+5+380.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 12/700 | ▲+1+9.1% |
Quick answers
from the figures on this pageRules & Settings
How is A Shockbyte Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500, with seed 1390688513, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does A Shockbyte Rust Server hold in the server rankings?
For the last seven days, A Shockbyte Rust Server holds rank #6,212 on player hours, in the top 28% of all ranked servers.
What is the population on A Shockbyte Rust Server?
0 of 8 slots on A Shockbyte Rust Server are filled at the moment. The mean over the last seven days is 0 players, reaching 5 at its highest. At 05:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
What can you expect on wipe day for A Shockbyte Rust Server?
Recent wipes at this server drew an average peak of 3 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 2.5 is where the crowd fell when it did not hold.
How often does A Shockbyte Rust Server wipe?
There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 3 days 18 hours.
Server Details
What is the server location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 103.15.237.204:22000.
What is the performance like on A Shockbyte Rust Server?
Server fps over the last 48 hours: 239 on average, 227 at the lowest. At its peak it held 8,968 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,606 MB. Low fps and growing entities are the source of felt lag.
What Rust version is A Shockbyte Rust Server running?
The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is A Shockbyte Rust Server up, and how consistent is its uptime?
Online at this moment: A Shockbyte Rust Server. Its own uptime figure dates the last restart to roughly 3 days 16 hours ago. The last 7 full days give 86% uptime, 144 hours on out of 168. The earliest Rust Analytics saw it was 27 September 2026.
Server Tags
What is the meaning of the tags on A Shockbyte Rust Server?
Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Slot count: 8; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature A Shockbyte Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join A Shockbyte Rust Server?
Type client.connect 103.15.237.204:22000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp8
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.