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RUST ANALYTICS
LIVE89,706PLY11,797SRV
QUOTE 103.193.80.111:28080 Online OC checked 12m ago

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base

monthly wipes moddedoxidepve
Players · last
0/ 50
−2−100.0%24h
0% full
Day range 0 5
7-day avg 1 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
−2
−100.0% from 2
7-day average
1
peak 7
Rank
#3,034
top 14% · #80 in OC
Rank · 7d ago
#5,970
2936 places up
Last wipe
6d ago
monthly schedule
Next wipe
22d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
204
player hours, last seven days
Map
6000
Custom Map · seed 481981
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 14% of all ranked servers, top 36% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 23h

The force wipe · high confidence

usual gap
4.9 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 22d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:31 UTC6d ago 2 – running 0
Fri 2 Oct, 08:03 UTC11d ago 2 held half 4.9 days 0
Thu 1 Oct, 06:01 UTC12d ago 1 – 1.1 days 0
Mon 14 Sep, 22:06 UTC28d ago 0 – 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 24 on average10/200−3−21.6%
2[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 19 on average9/200−1−6.1%
3[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on average7/100+0+1.2%
4State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average0/40−2−100.0%
5BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average1/50+0+0.0%
6[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 12 on average1/50−6−85.9%

Quick answers

from the figures on this page

Rules & Settings

How is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base configured in terms of rules and settings?

The name of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The map on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is procedural, size 6,000, with seed 481981, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Activity

What position does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base hold in the server rankings?

In the top 14% of all ranked servers, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is #3,034 on player hours over the last seven days and #80 in Oceania.

How full is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

0 of 50 slots on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base are filled right now. The mean over the last seven days is 1 players, reaching 7 at its highest. At 07:00 UTC in the last 48 hours, it averaged 4 players, the busiest hour.

Wipe Cycle

How does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base handle wipe day?

The average peak across its recent wipes is 2 players. 47 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base schedule its wipes?

A single monthly wipe is what Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 6 days 10 hours old. A monthly wipe schedule is published in its tags.

Server Info

What is the location of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

In Oceania, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base lists itself with the OC tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 103.193.80.111:28080 is its address.

How is the performance on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Server fps over the last 48 hours: 101 on average, 74 at the lowest. At its peak it held 254,161 entities: buildings, deployables and the rest of the world. The memory ceiling reached 5,302 MB. Low fps and growing entities are the source of felt lag.

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is on which Rust version?

The version in use at Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: Rust network protocol 2634 and build 167231, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base up, and how consistent is its uptime?

Online at this moment: Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base. The reported uptime puts its last restart at about 2 hours ago. 98% is its uptime for the last 7 full days, 165 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Published by Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; OC (Oceania): The browser places this server in Oceania. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The following Rust Analytics lists feature Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: Rust servers in Oceania, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Joining the Server

How can I connect to Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

The console route: start Rust, press F1, enter client.connect 103.193.80.111:28080. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/kuruA7cmqg.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

OC
Oceania The browser places this server in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.